Описание
[Porting information for 26.1 update](https://wiki.chaotictrials.de/porting/version/26.1/)
**[](https://vshymanskyy.github.io/StandWithUkraine)**
# Data Trader
A mod which adds a new trader to the game.
## Defining the trades
### File structure
The trader can receive an ID for a trader offers "recipe". This is a list of single `trader offer`s. An example
file could look like this:
1.20.1
```json
{
"Offers": [
{
"buy": {
"tag": "forge:gems/diamond",
"count": 3
},
"buyB": {
"item": "minecraft:wooden_pickaxe"
},
"sell": {
"item": "minecraft:diamond_pickaxe",
"nbt": "{Damage:0,Enchantments:[{id:\"minecraft:efficiency\",lvl:2},{id:\"minecraft:unbreaking\", lvl:10}]}"
},
"rewardExp": false,
"xp": 0
}
]
}
```
1.21.1
```json
{
"Offers": [
{
"buy": {
"count": 1,
"items": {
"item": "minecraft:wooden_pickaxe"
}
},
"buyB": {
"count": 3,
"items": {
"tag": "c:gems/diamond"
}
},
"sell": {
"components": {
"minecraft:enchantments": {
"levels": {
"minecraft:efficiency": 2,
"minecraft:unbreaking": 10
}
}
},
"count": 1,
"id": "minecraft:diamond_pickaxe"
}
}
]
}
```
This example includes only one merchant offer. The trader will sell the item in `sell`.
The player needs to provide the item in `buy` and `buyB` to receive the item.
`maxUses` is the amount of times the player can use this trade before the trader needs to restock.
If `rewardExp` is true, the player will receive xp points for each trade, amount defined in `xp`.
The following values are required:
- `buy`
- `sell`
The default values are:
| Name | Default value |
|:-------------------:|:---------------:|
| `buyB` | Air |
| `rewardExp` | false |
| `xp` | 0 |
### Where to put it in?
You use a data pack to provide these files. These are located at `/trader_offers/`. An example can be found
[here](https://github.com/MelanX/DataTrader/tree/HEAD/src/main/resources/data/datatrader/trader_offers/).
### How to use?
You spawn the trader using the `/summon` command, or by using the spawn egg. After this, you use the command
`/datatrader setOffer @e :` to set the recipe. This can also be done by datapacks.
For a normal trader, I recommend setting `NoAI` to `true`.
You can also summon a trader with a specific trading table by using the
command `/datatrader summon ~ ~ ~ `
### Setting custom skin overlay
Just put a texture to `:textures/entity/trader/.png`. This texture should be something like the
profession overlay texture, e.g. `minecraft:textures/entity/villager/profession/cleric.png`.
You are allowed to put this mod in any modpack you like.