Описание
# Damage Tint

A client-side mod that adds a red vignette around the screen when your health gets low. The lower your health, the stronger the tint becomes.
### Commands
- `/tint`: Shows the current configuration.
- `/tint :`: Sets the health threshold in HP.
- `/tint dynamic` Shows whether Dynamic Mode is enabled.
- `/tint dynamic `: Enables or disables Dynamic Mode.
- `/tint reset`: Resets all settings to their defaults.
### Threshold
The threshold determines when the tint starts appearing.
Examples:
- `/tint 10`: Tint starts at 10 HP (5 hearts).
- `/tint 6`: Tint starts at 6 HP (3 hearts).
### Dynamic Mode
When enabled, the configured threshold is ignored and your current **maximum health** is used instead.
Examples:
- 20 max HP (10 hearts): Tint scales from 20 HP down to 0 HP.
- 40 max HP (20 hearts): Tint scales from 40 HP down to 0 HP.
This is useful with mods that increase or decrease your maximum health, as the effect automatically scales with your health pool.
### Configuration
Settings are stored in `.minecraft/config/damagetint.json`.
The configuration is global and applies to every world and server.