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Dungeons and Combat x Iron's Spells

Compatibility mod between Dungeons and Combat and Iron's spells. dacxirons

Modrinth adventure equipment magic

Описание

![](https://media.forgecdn.net/attachments/description/1286233/description_a9d1a4b2-1e9e-46a8-8c72-8b1a2e078ecb.webp) This mod is compatibility between [Dungeons and Combat](https://www.curseforge.com/minecraft/mc-mods/dungeons-and-combat) and [Iron's Spells n Spellbooks and](https://www.curseforge.com/minecraft/mc-mods/irons-spells-n-spellbooks) requires the 1.20.1 version of both mods # New Spells ![](https://media.forgecdn.net/attachments/1370/73/xdph_screenshot_2705087-png.png) Spells List: - Sun's Wrath. Summon an AOE embodiment of Sunleia's wrath, cursing those who enter - Crimson Oath. Reduce your health critically and begin to bleed, but your blood empowers your spells - Sunleia Beam. A beam straight from the depths of the burning sun - Bloody Arrow. Projectile full of dread and gore, inflicts bleeding - Eldritch Champion. Summon the eldritch champion, Kamath himself - Eldritch Slash. Unleash an uninterruptible slash infused by Kamath himself - Acid Fireball. Unleash a poisonous flaming ball upon your enemies - Fairy's Wish. Your wish has been granted, receive 2 randomly chosen positive effects - Triple Fireball. Unleash three consecutive balls of fire - Arcane Arrow. The classic magical arrow # Armor ![](https://media.forgecdn.net/attachments/1370/223/xdph_screenshot_5cfc03f-png.png) Armor List: - Ebony Wizard. 4-piece set, +10% spell power, +5% cooldown reduction, + 100 max mana/piece - Blessed Priest. 4-piece set, +20% holy spell power, +125 max mana/piece. Full set bonus: During the day, gain Cast Speed 2 and protection against blood & eldritch spells. - Crimson Wizard. 4-piece set, +15% blood power & +125 max mana/piece. Full set bonus: While Bleeding, gain Spell Strength 3, Resistance 3, Speed 3 and Cast Speed 3 - Blazymancer. 2-piece helm/chest set, +10% fire spell power, +15% fire magic resistance, + 100 max mana/piece. Full set bonus: when attacked, set your attacker ablaze and cast Firebolt # Staff Rework ### Dungeons and Combat scepters/wands have been reworked to be proper Iron's Spells staffItems capable of casting and being imbued with spells ![](https://media.forgecdn.net/attachments/1370/272/xdph_screenshot_74371cc-png.png) Scepter of Overcompensation: - +10% spell power, +5% cooldown reduction, +5% cast time reduction: - Imbued Spell: Arcane Arrow(1). - Passive Ability: Attacking with spells grants you Jump Boost Pyroclastic Staff: - +10% fire spell power - Imbued Spell: Triple Fireball(3) - Passive Ability: Your spells set enemies on fire and your Fire School spells grant you strength Corroding Flame Scepter: - +15% Nature Spell Power - Imbued Spell: Acid Fireball(3) - Passive Ability: Your Spells poison enemies Fairy Wand: - +10% nature spell power, +15% mana regeneration - Imbued Spell: Fairy's Wish(3) - Passive Ability: Your spells levitate enemies Sanguine Scepter: - +15% blood spell power - Imbued Spell: Bloody Arrow(3) - Passive Ability: Your spells steal health from enemies ## MISC: Config Option to give Rogue class's ability True Invisibility Config Option to remove true invisibility for sepcific amount of time when player attacks a mob (works with spells too ) Tons of items from Dungeons & Combat now have Iron's spell attributes and/or are now imbuable # CREDITS Big thanks to Tohirogosu for SO MANY models, textures, icons Thanks to Rikka for Logo & Ideas