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d3v_c's Terrain Overhaul

Fabric worldgen overhaul for 1.21.11: taller mountains, deeper terrain, rebalanced biome climate zones, more natural caves, and improved underwater shaping for realistic Overworld landscapes.

Modrinth worldgen

Описание

![d3v_c's Terrain Overhaul](https://cdn.modrinth.com/data/cached_images/52834fff3b46cc75198e1411fa5ce9c613f08f81.png) --- d3v_c's Terrain Overhaul is a Fabric worldgen mod for Minecraft 1.21.11 that redesigns the Overworld to feel larger, rougher, and more natural while staying vanilla-friendly. ### What it changes - Reworks Overworld terrain noise (continents, erosion, ridges, depth, sloped-cheese, and base 3D noise). - Expands world vertical generation to **Y -96 to 383** (480 total height). - Retunes cave generation (entrances, noodle, spaghetti, pillars, and cave-cheese) for more varied cave systems. - Rebalances climate noise (temperature + vegetation) for smoother biome region transitions. ### Compatibility - **Minecraft:** 1.21.11 - **Loader:** Fabric (0.18.4+) - **Dependency:** Fabric API - **Java:** 21 - Best used on a **new world**. ### Known limitations - Only newly generated chunks use the new terrain. - Existing worlds can show chunk borders where old and new generation meet. - Incompatible with other mods/datapacks that override the same Overworld worldgen files (noise settings, density functions, cave/climate noise, village structure files). - No in-game config menu yet.