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Customizable 3D Doll Item

Just a cute doll holding an item for you

Modrinth decoration models vanilla-like

Описание

Heavily modified from [千虑智者's version](https://www.bilibili.com/video/BV1Zw411S7DS/?spm_id_from=333.1387.homepage.video_card.click&vd_source=19d7270f8ca54520dc485bb7aaed9421). **You can customize any item into a sitting doll holding an item. This requires some basic Minecraft resource pack skills. Should work for most of the Minecraft versions.** ## Highlights - Both the item and the doll is 3D (also for the 2nd layer of the skin). - Fully customizable as long as you know how to make resource packs. You can even use this model on a block item. You can also use Blockbench to change the doll's pos or add some decorations. _Item textures should be **16x or lower (best 16x)**. Skins should be **64x or lower (best 64x)**._ ## Steps to customize: 1. Open the resource pack .zip file (or decompress it if you can't directly modify files in a .zip). 2. Go to _"assets\minecraft\textures\item\doll\"_ and put a skin file in .png here (assume it's named as **newton.png**). 3. (_If you don't want to change the item's texture (so it stays vanilla or from another resource pack you enabled), skip this step._)\ Go to _"assets\minecraft\textures\item\"_ and put the desired item texture in .png here (assume it's named as **apple.png**). 4. Go to _"assets\minecraft\models\item\"_. If the skin you just put is classic (arm with 4 pixels), copy **classic.json** and paste it here. If the skin is slim (arm with 3 pixels), copy **slim.json**. Rename the pasted file to the item whose model you want to change. For example, you want to change "minecraft:apple", then you rename the file to **apple.json**. 5. Open the .json file, look for the following (_"doll_slim": "item/doll/slim"_ if your skin is slim): ```json "textures": { "doll_wide": "item/doll/classic", "particle": "item/whatever", "item": "item/whatever" } ``` > For **"doll_wide"** or **"doll_slim"**: Change _"item/doll/classic"_ into the file path of your skin (without ".png"). > > For **"particle"**: This controls such as the particle when you eat this item. You can change _"item/whatever"_ into the texture file path of this item (without ".png"). > > For **"item"**: This is the item texture the doll holds. Change _"item/whatever"_ into the texture file path of this item (without ".png"). ![image](https://cdn.modrinth.com/data/cached_images/dac5779725e03abc2d2af51de7af756cf03d8afb.png) **You can repeat steps 2~5 to modify the models of several items. You can then put the resource pack into the resource pack folder and enable it.**