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CropXp

Random experience drops when you harvest crops — fully compatible with LevelZ.

Modrinth adventure

Описание

**CropXp** rewards farming: harvest a mature crop and there's a chance it drops a few experience orbs. Which crops count, how much XP, and the drop chance are all yours to configure. ## ✨ Highlights - 🌾 XP for harvesting crops, with configurable amount and chance - 🎚️ In-game settings screen (via Mod Menu + Cloth Config) - 📦 Add, remove, or retune any crop with data pack files — great for modpacks and servers - 📈 Optional LevelZ support — also grants LevelZ farming XP when LevelZ is installed - ♻️ `/reload` applies changes instantly; Creative mode is opt-in ## 📦 Compatibility Fabric **1.19.2**, **1.20.1**, **1.21.1** **Required:** Fabric API **Optional:** Mod Menu + Cloth Config (in-game settings), LevelZ (LevelZ XP) ## ⚙️ Configuration Edit the settings in-game via **Mod Menu → CropXp**, or edit `config/cropxp.json` directly. These are the **global defaults** used by every crop that doesn't override them. Upgrading from a 1.x config is automatic. ```json { "general": { "enabled": true, "dropInCreative": false, "defaults": { "min": 1, "max": 2, "chance": 0.5 } }, "levelz": { "enabled": true, "defaults": { "min": 1, "max": 1, "chance": 0.25 } } } ``` | Setting | Default | Meaning | |---|---|---| | `general.enabled` | `true` | Master switch for vanilla XP drops. | | `general.dropInCreative` | `false` | If `true`, XP also drops while in Creative mode. | | `general.defaults.min` / `max` | `1` / `2` | Vanilla XP amount; a whole number is rolled evenly between min and max. | | `general.defaults.chance` | `0.5` | Chance per harvest to drop vanilla XP (`0.0`–`1.0`). `0` = never, `1` = always. | | `levelz.enabled` | `true` | Switch for LevelZ XP (only matters when LevelZ is installed). | | `levelz.defaults.min` / `max` | `1` / `1` | LevelZ XP amount range. | | `levelz.defaults.chance` | `0.25` | Chance per harvest to drop LevelZ XP. Rolled independently of vanilla XP. | ## 🌱 Custom crops (data packs) Every recognized crop is a JSON file, so you can add, retune, or disable any crop — including modded ones — without changing the mod. Place files in a data pack at: ``` data//cropxp/crops/.json ``` `` can be anything (use your pack's name); `cropxp/crops` is the fixed folder CropXp scans. Put the pack in a world's `datapacks/` folder or ship it inside a mod. Run `/reload` after editing — the **Recognized Crops** tab in the config screen lists everything currently loaded. | Field | Type | Required | Description | |---|---|---|---| | `block` | string | ✅ | Block id, e.g. `minecraft:carrots`. | | `conditions` | object | — | Block-state values that must **all** match for XP to drop, e.g. `{ "age": 7 }`. Omit to match any state. | | `vanilla` | object | — | Vanilla XP override `{ min, max, chance }`. Any field omitted falls back to the global default. | | `levelz` | object | — | LevelZ XP override `{ min, max, chance }`. | | `requiresCorrectTool` | boolean | — | If `true`, XP only drops when the block is broken with the correct tool. | | `enabled` | boolean | — | Set `false` to turn a crop off (e.g. to disable a built-in one). | **Conditions** use the block's own state properties — for example `age` (`0–7` for wheat, `0–3` for nether wart), or `half` (`lower` / `upper`). Only states that match every listed condition grant XP, so unripe crops are skipped. ### Examples Mature carrots with custom XP: ```json { "block": "minecraft:carrots", "conditions": { "age": 7 }, "vanilla": { "min": 1, "max": 3, "chance": 0.6 } } ``` Fully-grown nether wart, overriding both vanilla and LevelZ XP: ```json { "block": "minecraft:nether_wart", "conditions": { "age": 3 }, "vanilla": { "min": 2, "max": 4, "chance": 1.0 }, "levelz": { "min": 1, "max": 2, "chance": 0.5 } } ``` Turn off a built-in crop: ```json { "block": "minecraft:cocoa", "enabled": false } ``` The same pattern works for modded crops — use the modded block id and its own growth property in `conditions`. ## 🧺 Built-in crops Wheat, carrots, potatoes, beetroots, nether wart, cocoa, melon & pumpkin stems (including the attached-stem state), and pitcher crop (where that block exists). Melon/pumpkin blocks and torchflower are excluded on purpose — they regrow or can be re-placed, which would allow infinite XP. --- > Originally built for my own modpack, now shared for everyone. 🌾