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Create: Gunpowder

Gunpowder as a Create production chain! Flint, coal, and sand become gunpowder through pressing, milling, and a heated mix.

Modrinth game-mechanics technology utility

Описание

# Create: Gunpowder ![Version](https://img.shields.io/badge/Available_for-1.21.1-blue) ![Requires](https://img.shields.io/badge/Requires-Create_6.0.x-blueviolet) ![License](https://img.shields.io/badge/License-All_Rights_Reserved-red) ![NeoForge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/neoforge_vector.svg) ![Forge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/unsupported/forge_vector.svg) [![GitHub](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact-minimal/available/github_vector.svg)](https://github.com/aspctt/create-gunpowder) [![Modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact-minimal/available/modrinth_vector.svg)](https://modrinth.com/mod/create-gunpowder) [![CurseForge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/minecraft/mc-mods/create-gunpowder-aspctt) Create: Gunpowder adds production chains to produce gunpowder, mainly for modpacks or worlds where creepers don’t exist or drop it. Instead of mob farms, gunpowder becomes a processed resource that fits naturally into Create’s progression. ### Production Press Flint --> Flint Shard Mill Coal or Charcoal --> 2x Carbon Dust Mill Sand or Sandstone --> 2x Mineral Dust Mix Flint Shard + Carbon Dust --> Volatile Powder Mix Volatile Powder + Mineral Dust + Water + Heat --> 2x Gunpowder ![Recipe Path](https://i.ibb.co/0yJMJksy/Recipe-Path-Transparent.png) ### Requirements Minecraft 1.21.1, NeoForge 21.1.217 or newer, and Create 6.0.9 or newer in the 6.0 line. ### License Create: Gunpowder is All Rights Reserved. The full terms are in [LICENSE](https://github.com/aspctt/create-gunpowder/blob/main/LICENSE), and the short version is: - Download it and play with it freely. - Datapacks, resource packs, KubeJS or CraftTweaker scripts, and configs that rebalance, extend, or switch off the recipes are yours to make, distribute, and sell. That grant is irrevocable, and no attribution is required. - Modpacks may include the mod by reference, the way a CurseForge manifest or a Modrinth index does, so the launcher fetches it from an official page. Re-hosting, bundling, or altering the JAR is not permitted. - The source code and the mod’s own assets stay reserved. Version 1.0.0 shipped with its licence field set to MIT, and 1.0.1 under GPL-3.0-or-later. Those builds stay available under those terms to anyone who already has them. The terms above cover every release from 1.0.2 onward. Trademarks and third-party licences are covered in [NOTICE](https://github.com/aspctt/create-gunpowder/blob/main/NOTICE).