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Create Balloon

Adds inflatable hot air balloons to Create: Aeronautics.

Modrinth technology transportation

Описание

# Create Balloon This mod is completely completed by AI. [![Modrinth download](https://img.shields.io/modrinth/dt/e9CPu9Ub)](https://modrinth.com/mod/e9CPu9Ub) [![Cureseforge downloads](http://cf.way2muchnoise.eu/short_1551177.svg)](https://www.curseforge.com/minecraft/mc-mods/create-balloon) --- ![Create Balloon](https://cdn.modrinth.com/data/cached_images/82bec564ab9775d18999e8d2eb213ac36ec5fcab.png) Hot air balloons for [Create](https://modrinth.com/mod/create) × [Create: Aeronautics](https://modrinth.com/mod/create-aeronautics). Add craftable, flyable balloon blocks that provide lift, stabilization, and movement to your Sable physics structures. Pilot them with WASD controls, automate them with CC:Tweaked, or integrate them into redstone & Drive-By-Wire automation. --- ## Features **Hot Air Balloon Block** - 16 dyeable colors — right-click with dye to recolor. Triple-click dyes a 17×17×17 radius. - Produces physics-based lift via Sable — scales with altitude (exponential decay above Y=62). - PD-controller gyroscope keeps structures upright during flight (adapted from Aeroworks). - Multi-balloon support — place many balloons on one structure, they share the load. First balloon acts as primary for physics calculations. - 97 crafting recipes: envelope conversion, dye crafting, Create pressing/washing/deploying. - Supports hot air balloons as the original aeronautics. ![original aeronautics](https://cdn.modrinth.com/data/cached_images/d4fba9b0f4d956915a0d680c2d9014734ce67c4a.png) ![inflatable hot air balloon](https://cdn.modrinth.com/data/cached_images/52f0ca2a6f10dd2db47092bf71ee4598e3951c10.png) **Balloon Controller** - Right-click to take control. Space = ascend, V = descend, WASD = move and turn, Shift = exit. - Auto-land detection — stops control when all balloons settle on the ground for 1 second. - Redstone input support via block left/right sides. - Optional Drive-By-Wire signal integration. **CC:Tweaked Integration (optional)** - Both peripheral and native API approaches supported.(Check the changelog for 1.0.7p2 and p3 for specific example code) - Native: `balloon.ascend()` works from any computer on the structure — no wrapping needed. - 11 Lua functions: `ascend`, `descend`, `hover`, `forward`, `back`, `turnLeft`, `turnRight`, `stop`, `count`, `isActive`, `getHeight`. --- ## Getting Started 1. **Craft** a Balloon Controller (White Sail + Shaft + Brass Sheet on a Crafting Table). 2. **Obtain balloons** — craft Aeronautics envelopes into balloon blocks, then dye them with any dye. 3. **Build a structure** — place balloons on a Sable physics structure (use Create: Aeronautics to assemble). 4. **Place the Controller** anywhere on the same structure. 5. **Right-click the Controller** to take control. 6. **Fly** — Space to ascend, V to descend, WASD to move, Shift to exit. 7. **Optional** — place a CC:Tweaked computer on the structure and run a Lua script for automation. --- ## CC:Tweaked API Native global API (recommended): ```lua balloon.ascend() balloon.descend() balloon.hover() balloon.forward() balloon.back() balloon.turnLeft() balloon.turnRight() balloon.stop() balloon.count() balloon.isActive() balloon.getHeight() ``` Legacy peripheral API (backward compatible): ```lua local b = peripheral.find("balloon") b.ascend() b.descend() b.hover() b.forward() b.back() b.turnLeft() b.turnRight() b.stop() b.count() b.isActive() ``` --- ## Dependencies | Mod | Version | Required | |-----|---------|----------| | NeoForge | 21.1.226+ | Yes | | Minecraft | 1.21.1 | Yes | | Create | 6.0.10+ | Yes | | Create: Aeronautics Bundled | 1.1.3+ | Yes | | Sable | 1.1.3+ | Yes | --- ## License MIT