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CraftEngine Client Mod

An optional companion client mod for the CraftEngine plugin, designed to enhance the client-side experience

Modrinth utility

Описание

## Features - Supports vanilla block-editing commands such as `/setblock`, `/fill`, and others - WorldEdit support for editing single-player worlds - Axiom support for editing both single-player worlds and servers (see the [Wiki](https://xiao-momi.github.io/craft-engine-wiki/compatibility/axiom) for details) - Litematica support for viewing and saving correct custom blocks Additionally, to improve the user experience, the mod provides: - When the server is running CraftEngine, disabling **custom blocks in server** and enabling **cancelling block updates in the server** on the client can resolve some visual issues - Disables the resource pack loading screen ## How to Use 1. Make sure the client’s `server-side-blocks` count is not lower than the server’s `block.serverside-blocks` value 2. Launch the client and enable the **custom blocks in server** option in the mod menu ## Notes - Before editing a single-player world, you need to join a server at least once with **custom blocks in server** enabled to load the correct visual properties, otherwise block appearance may be incorrect - If you build in single-player using this mod and later import the world to a server, you must enable `chunk-system.sync-custom-blocks-on-chunk-load` in the CraftEngine server configuration to ensure custom blocks are saved properly - Do not install other mods that register new blocks. Tools such as Axiom edit blocks using block state IDs, and mismatched registries between client and server can cause severe problems - Ensure the client and server are running the same Minecraft version