Описание
# Corpse: Refined
*A quieter place to keep what you leave behind.*
When you die, a corpse appears wearing your own skin and holding everything
you had on you. Recover it, and your gear finds its way back to you — no
digging through menus required.
## Features
The corpse appears at your death location with your real player skin applied.
It holds everything you had — general items, armor, and your offhand item —
with no capacity limit.
Right-click the corpse to open it.

When you recover your items, armor and your offhand piece re-equip themselves
automatically — but only into slots that are currently empty, so nothing
you're already wearing gets overwritten.

Corpses don't just disappear once emptied. A shroud slowly forms over the
body, holds, then gradually wears away to reveal a skeleton underneath — your
death site stays marked instead of vanishing.

## Death History
Press **C** to view your past deaths — where, when, and what killed you.

## Optional Features (Config Options)
- How long the shroud takes to form (`decay_ticks`)
- How long the shroud takes to wear away and reveal the skeleton
(`shroud_erosion_ticks`)
- Whether a forced hard despawn ever kicks in for very old corpses, and after
how long (`force_despawn_enabled`, `force_despawn_ticks`) — disabled by
default
- [check PlayerCorpseConfig.java for anything else — e.g. owner-only access,
lava/fire damage toggle — and add here if present]