Описание
Core Utilities is a futuristic, tech-driven utility mod inspired by Extra Utilities and Dark Utilities. It expands Minecraft's automation, energy, logistics, storage, and mob-handling systems with functional machines, configurable blocks, and a clean Minecraft-faithful design.
# Features
| Feature | Description |
| --- | --- |
| Vector Plates | Move entities with configurable speed and direction |
| Multiple Plate Speeds | Medium, fast, and very fast movement variants |
| Effect Plates | Apply effects such as regeneration, speed, poison, and more on contact |
| Filter Blocks | Control which filtered types are allowed to pass |
| Reversible Filters | Right-click with the Configuration Wrench to reverse filter behavior |
| Floating Block | Can be placed anywhere |
| Backpacks | Three portable storage tiers with 27, 54, and 100 slots |
| Mob Net | Catch and release mobs |
| Configuration Wrench | Configure supported machines and blocks |
| Solar Panel | Generates FE based on daylight |
| Energy Cables | Transfer FE energy at 64 FE/tick |
# Video
# Vector Plates
**Vector Plates** automatically move entities across their surface, making them useful for mob farms, transportation systems, automation setups, and custom machinery.
Available speed variants:
* **Medium**
* **Fast**
* **Very Fast**
# Effect Plates
Effect Plates affect mobs and players when they come into contact with them.
Effects can include:
* Regeneration
* Speed
* Poison
* Other supported effects
# Filter Blocks
Filter Blocks control which filtered types can pass through them.
Right-click a Filter Block with the **Configuration Wrench** to reverse its behavior.
# Floating Block
The **Floating Block** can be placed anywhere, providing additional freedom for building utility and automation systems.
# Backpacks
Core Utilities adds three backpack tiers:
| Tier | Storage |
| --- | ---: |
| Backpack I | 27 slots |
| Backpack II | 54 slots |
| Backpack III | 100 slots |
# Mob Net
The **Mob Net** lets players catch mobs and release them elsewhere, making entity relocation easier for farms, bases, and automation.
# Configuration Wrench
The **Configuration Wrench** is used to configure supported machines and utility blocks, including reversing Filter Blocks.
# Energy
## Solar Panel
The **Solar Panel** generates FE based on daylight, providing a renewable energy source for compatible systems.
## Cables
Core Utilities cables transfer:
**64 FE/tick**
They provide a straightforward way to connect energy generation and compatible machines.
# Automation
Core Utilities provides modular systems that can be combined into larger automation builds:
* Vector Plates for entity movement
* Filter Blocks for routing
* Effect Plates for automatic effects
* Mob Nets for entity relocation
* Solar Panels for energy generation
* Cables for FE transfer
* Backpacks for portable storage
* Configuration Wrench for machine configuration
# Why Choose Core Utilities?
1. **Automation Focused** — Practical utilities for movement, filtering, energy, and entity handling.
2. **Modular Design** — Use utilities independently or combine them into larger systems.
3. **Entity Logistics** — Vector Plates and Filter Blocks provide more control over mob movement.
4. **Portable Storage** — Three backpack tiers with up to 100 slots.
5. **Mob Handling** — Catch and relocate mobs with the Mob Net.
6. **FE Energy** — Generate energy with Solar Panels and transfer it through cables.
7. **Minecraft-Friendly Style** — Functional technology with a clean, Minecraft-faithful aesthetic.
8. **Broad Version Support** — Supports Minecraft 1.16.5 through 1.21.8.
# Compatibility
**Minecraft 1.16.5 → 1.21.8**
Supported loaders:
* NeoForge
* Forge
# Requirements
Core Utilities requires:
* A supported **NeoForge or Forge** installation
* **JAUMl Library**
# Installation
1. Install the supported **NeoForge or Forge** loader.
2. Install **JAUMl Library**.
3. Download the matching **Core Utilities** version.
4. Place the required `.jar` files inside your `mods/` folder.
5. Start Minecraft.
# Community & Support
* Discord: https://discord.gg/TJc3CxR4jK
* GitHub: https://github.com/MeherBenSalem
* Website: https://nightbeam.dev
* Store: https://nightbeam.dev/store
* CurseForge: https://www.curseforge.com/members/nightbeamstudio/projects
* Modrinth: https://modrinth.com/organization/nightbeam
* Documentation: https://nightbeam.gitbook.io/core-utils/
If you encounter a bug or have a feature request, please join the Discord community or report it through the appropriate project page.