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Copycat WE fix

Fixes Create: Copycats+ blocks keeping their old material orientation when flipped or rotated via WorldEdit's //flip, //rotate and //paste commands.

Modrinth utility

Описание

**Note:** This mod is a purely client/server patch that fixes rotation bugs. It is 100% legal, doesn't redistribute the original .jar, and is fully compliant with the ARR license since it only injects code via Mixins. Requires the original Copycats+ to work! ## **Copycat WorldEdit fix** If you've ever used WorldEdit's `//flip` or `//rotate` on a build that uses **Create: Copycats+** blocks, you've probably noticed something frustrating: the copycat block itself rotates correctly, but the **material inside it** (the block it's disguised as) keeps pointing the old way. For multi-part copycats like `copycat_byte`, `copycat_byte_panel`, `copycat_board`, `copycat_slab`, and `copycat_half_layer`, it gets even worse — the materials end up in the **wrong corners, faces, or halves**. This mod fixes that. ## The mod: - ❌ Does not modify non-copycat blocks (signs, banners, vanilla blocks). - ❌ Does not change how Create's own schematics work. - ❌ Does not add any commands or config — install and forget. ## Known limitations - **`//flip U` (vertical flip)** works perfectly for `copycat_byte` (the 8-corner block). For other copycat types with vertical orientation, the inner material may not flip correctly due to Minecraft's lack of a vertical mirror. In that case, use `//rotate` with horizontal axes instead. - All horizontal flips (`//flip N`, `S`, `E`, `W`) and all `//rotate` commands work correctly. ## Requirements - **Minecraft 1.21.1** - **NeoForge 21.1.0+** - **Create 6.0.0+** - **Create: Copycats+ 3.0.0+** - **WorldEdit 7.3.0+** (optional — the mod just does nothing if WorldEdit isn't installed) ## Maybe you should know: **Q: Does this work with Create's schematics / schematicannon?** A: This mod only affects WorldEdit. Create's own schematics system already handles copycats correctly (which is why the Copycats+ maintainer recommends it). If you use Create schematics, you don't need this mod. **Q: Will this break my existing builds?** A: No. The mod only runs when you `//paste` with a flipped/rotated clipboard. Your existing builds are untouched. **Q: Does it support `//flip U` (vertical flip)?** A: Yes, for `copycat_byte`. For other copycats with vertical orientation, results may be imperfect due to Minecraft's lack of a Y-axis mirror. **Q: I'm a server owner. Do my players need to install this?** A: No. This is a **server-side** mod. Install it on the server only — players don't need it on the client. **Q: Will this get merged into Copycats+ itself?** A: Probably not. The Copycats+ maintainer has [officially declined](https://github.com/copycats-plus/copycats/issues/138) to add WorldEdit-specific fixes, recommending Create's schematics system instead. This mod fills that gap for users who prefer WorldEdit. ## Found a bug? Please report it on [GitHub Issues](https://github.com/retrospectivio/Copycat-WE-fix) with: 1. Minecraft / NeoForge / Create / Copycats+ / WorldEdit versions. 2. Steps to reproduce (what you copied, flipped, pasted). 3. Screenshots of the wrong result. 4. The latest.log file from after the bug occurred.