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Command Safety

Warns the player when running potentially dangerous commands ('/kill @e' etc).

Modrinth game-mechanics technology utility

Описание

# Command Safety Mod Have you ever accidentally killed all entities in your world with a single command? Or maybe you've cleared all the scores of a player when you didn't mean to? This mod helps you avoid such mishaps, by requiring the player to **confirm commands** that have the potential to break a lot of things. Very useful when working on large projects, especially when multiple people (*that potentially have less experience with commands*) are involved. ------- ### The commands & the conditions of when they require confirmation: - `/fill`, `/clone` - When selecting an area of more than 10 000 blocks. - `/execute`, `/kill`, `/effect`, `/tp`, `/teleport`, `/give`, `/clear`, `/gamemode` - When affecting more than 50 entities (players, ravagers, item frames). - When affecting more than 25 living entities (players, ravagers, ...). - When affecting more than 1 player. - `/scoreboard` - When affecting more than 50 score holders (players / entities). - When using the `/scoreboard players reset ..` command without selecting an objective. ![Example](https://raw.githubusercontent.com/Mat0u5/CommandSafety/7ecd51894c579dca09e2a8e346514828c558ea52/images/example.png) ------- ### Config: **You can use the `/confimcmd config` command to change the limits of when commands require confirmation**, or you can also modify the config files themselves (*./config/confirmcommand.properties*). ### `/confirmcmd` - `/confirmcmd config ` - Gets the value of a config. - `/confirmcmd config ` - Sets the value of a config. Possible values for `` are: *max_blocks, max_players, max_living_entities, max_entities, max_score_holders*