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Coin to shop消费了!

消费了(Cointoshop)是一个轻量的商店/消费系统模组,提供直观的商店 UI、分类标签、排序与渐进式同步,支持服务端/整合包定制。Cointoshop is a lightweight shop system mod that provides an intuitive shop UI, category tabs, sorting, and progressive synchronization, supporting server/modpack customization.

Modrinth management utility

Описание

# 📦 消费了(Coin To Shop) **消费了(Cointoshop)**是一个轻量的 Minecraft 商店系统模组,提供直观的商店界面、分类标签,以及可在游戏内完成的交易编辑与排序功能。 本模组最初为 **[下单了(Order To Cook)](https://modrinth.com/mod/order-to-cook)** 提供商店支持,也可以独立使用。 --- ## ✨ 主要功能 | 操作 | 说明 | |:---|:---| | **打开商店** | 默认按 **O 键**,也可使用指令 `/cts shop`。 | | **浏览分类** | 鼠标移至左侧分类标签,点击切换分类。 | | **购买商品** | 鼠标移至内容区网格可查看高亮与详细物品提示。支持单次购买和购买当前可负担的最大数量。 | | **编辑模式** | OP 使用指令 `/cts editmode true` 进入编辑模式;使用 `/cts editmode false` 退出。 | | **管理交易** | 可在编辑模式中新增、修改、复制、删除交易,并调整同分类中的交易顺序。 | | **快速更换物品** | 在交易编辑页面中,可从背包选择交易物品:左键设置出售物品,右键设置价格物品。 | | **配置持久化** | 所有游戏内编辑会保存至配置文件,并在客户端同步更新。 | --- ## 🌟 特色 - **简单操作**:按下 `O` 键即可打开商店;分类浏览、购买与编辑都可在直观界面中完成。 - **轻量化设计**:不强制依赖其他模组,单独安装即可使用,不增加复杂的经济系统或前置要求。 - **任意货币自定义**:每条交易都可将任意物品设为价格,例如绿宝石、钻石或其他模组物品。 - **游戏内管理**:服主无需重启服务器,即可在编辑模式中维护商品、价格、数量和排序。 --- ## 🔧 兼容性与版本 | 加载器 | Minecraft 版本 | |:---|:---| | Fabric | 1.20.1、1.21.1 | | Forge | 1.20.1 | | NeoForge | 1.21.1 | ### Order To Cook 兼容 **Order To Cook 是可选依赖。** - 安装 Order To Cook 时,商店默认使用厨师币:`chef_coin_1`、`chef_coin_5`、`chef_coin_20`、`chef_coin_100`。 - 未安装 Order To Cook 时,厨师币价格会自动回退为等值绿宝石,无需修改交易配置。 - 厨师币支持按总面额付款与自动找零。例如,价格为 `100` 时,可用 `5 × chef_coin_20` 直接支付。 - 非厨师币交易及绿宝石回退交易仍按原交易物品精确扣款。 --- ## ⚙️ 配置 首次启动后,模组会在游戏配置目录生成: ```text config/cointoshop.json ``` 该文件可定义: - 分类 ID、图标与提示文本; - 每个分类下的交易; - 出售物品、价格物品、数量与物品 NBT 数据。 已有的 `cointoshop.json` 不会因模组更新自动重置。你可以直接编辑该文件,也可以通过游戏内编辑模式调整交易。 --- # 📦 Coin To Shop **Coin To Shop (Cointoshop)** is a lightweight Minecraft shop system mod with an intuitive shop interface, category tabs, and in-game trade editing and ordering. It was originally created to provide shop support for **[Order To Cook](https://modrinth.com/mod/order-to-cook)**, but it can also be used independently. --- ## ✨ Main Features | Action | Description | |:---|:---| | **Open Shop** | Press **O** by default, or use `/cts shop`. | | **Browse Categories** | Click the category tabs on the left side of the shop. | | **Purchase Items** | Hover a trade for highlighting and detailed item tooltips. Supports single purchases and the maximum affordable amount. | | **Edit Mode** | Operators can enter it with `/cts editmode true` and leave it with `/cts editmode false`. | | **Manage Trades** | Create, edit, duplicate, delete, and reorder trades within a category. | | **Quick Item Selection** | In the trade editor, left-click an inventory item to set the offer and right-click one to set the price. | | **Persistent Configuration** | In-game edits are saved to the configuration file and synchronized to clients. | --- ## 🌟 Highlights - **Simple to use**: press `O` to open the shop; browsing categories, buying, and editing are all handled through an intuitive interface. - **Lightweight by design**: no required dependencies, no complex economy system, and no prerequisite mods. - **Use any item as currency**: every trade can use any item as its price, including emeralds, diamonds, or items from other mods. - **In-game management**: server owners can update items, prices, quantities, and ordering in edit mode without restarting the server. --- ## 🔧 Compatibility | Loader | Minecraft versions | |:---|:---| | Fabric | 1.20.1, 1.21.1 | | Forge | 1.20.1 | | NeoForge | 1.21.1 | ### Order To Cook Integration **Order To Cook is optional.** - When installed, the default shop uses `chef_coin_1`, `chef_coin_5`, `chef_coin_20`, and `chef_coin_100`. - Without Order To Cook, chef-coin prices automatically fall back to equivalent emerald prices; no trade configuration changes are required. - Chef coins support total-value payment and automatic change. For example, five `chef_coin_20` coins can pay a price of `100`. - Non-chef-coin trades and emerald fallback trades continue to require the exact configured payment item. --- ## ⚙️ Configuration The mod creates this file on first launch: ```text config/cointoshop.json ``` It defines categories, icons, tooltips, trades, item quantities, and item NBT data. Existing configuration files are never reset automatically by a mod update. You may edit the file directly or manage trades in-game through edit mode.