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CobbleQualities

A quality-of-life and cosmetic enhancement side-mod for Cobblemon.

Modrinth game-mechanics mobs utility

Описание

# CobbleQualities CobbleQualities adds a selection of quality-of-life and cosmetic enhancement items to Cobblemon, focusing on portable utility and player-driven customization. Manage, heal, and personalize your Pokémon anywhere. --- ## Features - **Portable PC (utility)** — Opens your Pc interface anywhere, perfect for exploring. - **Portable Healer (utility)** — Heals your parties Pokémon, fast and convenient after a tough fight. - **Shiny Shard (consumable)** — Use to turn one of your Pokémon ✨Shiny✨. - **AND MORE TO COME!** --- ## Usage - **Portable PC**: Right-click while holding to open your storage UI. - **Portable Healer**: Right-click to heal the current Pokémon in your party. - **Shiny Shard**: Upon use select a Pokémon to apply the shiny effect to. --- ## Configuration All drops and drop chances for shiny pokemon are configurable in: `config/cobblequalities/shinylootpool.json` Configs can be reloaded during runtime by using: `/cobblequalities reloadconfigs` If for some reason you want to disable shiny drops you can use the gamerule: `/gamerule toggleShinyDrops` otherwise it is set to "true" by default. Example snippet: ```json { "ultrarare": { "chance": 0.01, "entries": [ { "item": "modid:item_ultrarare", "amount": 1, "weight": 10 } ] }, "rare": { "chance": 0.05, "entries": [ { "item": "modid:item_rare", "amount": 2, "weight": 8 } ] }, "uncommon": { "chance": 0.15, "entries": [ { "item": "modid:item_uncommon", "amount": 1, "weight": 6 } ] }, "common": { "chance": 0.79, "entries": [ { "item": "modid:item_common", "amount": 1, "weight": 4 } ] } } ``` --- ## After Thoughts and Q&A - **Will you be backporting to older versions of cobblemon?** > Probably not but i will consider backporting to 1.6.0+1.21.1 at some point. i think the portable pc has an issue in 1.6.0 currently due to some missing api/packet calls but works fine in 1.6.1 - **Why not older?** > I just dont really like forge i guess? so i will mainly be updating/adding to the mod for fabric and neoforge primarily. Any other questions or suggestions will be answered or available to request/discuss on the discord(coming soon). ## TO-DO - **Finish the discord** - **Refactor and organize the project files in a cleaner manner** - **Quit Being a Lazy Piplup**