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Cobblemon Spawn Notification

What if the game let you know about important spawns?

Modrinth utility

Описание

# Spawn Notification v1.7.3-2.3 [Modrinth](https://modrinth.com/mod/cobblemon-spawn-notification) [CurseForge](https://www.curseforge.com/minecraft/mc-mods/cobblemon-spawn-notification) [GitHub](https://github.com/timinc-cobble/cobblemon-spawn-notification) ## What if… …the game let you know about important spawns? ## Features - Send chat and sound notifications for given situations. - Situations consist of triggers and filters, so you can send a chat message for a shiny Pokémon spawning, or an ultra-rare Pokémon being captured, for example. - Has the following triggers out of the box: - A Pokémon being captured by a player - A wild Pokémon having despawned - A wild Pokémon having died outside of battle - A wild Pokémon have been defeated in battle - A player fishing up a Pokémon - A player hatching a Pokémon - A player resurrecting a Pokémon - A wild Pokémon having spawned from eating a snack - A wild Pokémon having spawned (includes command and other “unnatural” spawning) - Makes use of PokemonMatcher from Tim Core to match on labels, buckets, max IVs, and more! - Highly configurable with addons to accommodate special Pokémon from addons and mods. ## Dependencies - [Cobblemon](https://www.notion.so/Cobblemon-22157e0d4afd80a49896c70a775a3c7f?pvs=21) - [Cobblemon Tim Core](https://www.notion.so/Tim-Core-22057e0d4afd809b9c02e78f26805376?pvs=21) ## Testing As a quick test, jump into a world where you have OP powers, and run `/pokespawn mewtwo` to see the legendary spawned broadcasts go off. Run `/pokespawn mewtwo shiny` to see the shiny spawned chat and louder shiny sound broadcast go off. ## Player Help [How it works](https://www.notion.so/How-it-works-2fb57e0d4afd81b6a743d673a2cc756f?pvs=21) [Config Options](https://www.notion.so/Config-Options-2fb57e0d4afd813e808de4c9fee02a45?pvs=21) ## Addon Dev Help ### Data Pack Help [Pokémon Custom Properties](https://www.notion.so/Pok-mon-Custom-Properties-2fb57e0d4afd814c81f9e947f101278a?pvs=21) [Making an Addon](https://www.notion.so/Making-an-Addon-2fb57e0d4afd813e894be777f435b561?pvs=21) ### Resource Pack Help [Translations](https://www.notion.so/Translations-2fb57e0d4afd8139855ae8ba574dfb57?pvs=21) ## Known Issues - v1.7.1-2.2.0 was missing the wildcard logic for `disabledSituations`. v1.7.1-2.2.1 remedied this. - ≤v1.7.1-2.2.1 would break messages with fixed message templates if the full segment list wasn’t preserved, on NeoForge. v1.7.1-2.2.2 remedied this. - ≤v1.7.1-2.2.1 wouldn’t update whether or not a situation was disabled unless you reloaded the data, even though you can change that in the config. v1.7.1-2.2.2 remedied this. ## Roadmap If you’d like to keep up with the work being done on the mod, please join [the Discord](https://discord.com/invite/WKAR27SdSv) and subscribe to notifications on the channel for this content. You can also keep track of the to do list available on [the mod’s main page](https://www.notion.so/Spawn-Notification-21d57e0d4afd80c89c51f03271dfc8f9?pvs=21). ## Feedback If you have any questions or requests concerning the mod, or just want to drop by and say hi, visit us over at [the Discord](https://discord.com/invite/WKAR27SdSv)! ## Support If I've made something you enjoyed or helped you make something, please consider [dropping a tip in the cup](https://ko-fi.com/timsminecraftmods) and mention how I helped if you'd like!