Описание

# Rustling Spots
## 🌿 Bring Gen 5 rustling encounters into **Cobblemon**
**Rustling Spots** adds temporary event tiles that appear naturally around players, complete with **particles**, **ambient sounds**, and instant interaction.
Step into one and trigger either a **Pokémon encounter** or **themed loot**, depending on the family.
**No world generation changes.**
**Safe for existing saves.**
**Built for both singleplayer and multiplayer.**
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## ✨ Why Rustling Spots stands out
- **Dynamic exploration events** that make the world feel more alive
- **Cobblemon-only encounters**, with no vanilla mob clutter
- **Nine unique families** with different themes, surfaces, and rewards
- **Fully configurable** for servers and modpacks
- **JSON-driven pools** for Pokémon, loot, and biome routing
- Easy testing with **`/rustlingspots spawn `**
Rustling Spots is made to feel immersive for players and practical for pack makers.
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## 🌍 9 themed spot families
Each family brings its own atmosphere, spawn logic, encounter pool, and loot flavor:
- **Grass Spots**: classic field encounters
- **Sand Spots**: desert species and fossil-themed rewards
- **Water Spots**: aquatic encounters and fishing-style loot
- **Snow Spots**: icy biomes and frozen rewards
- **Leaves Spots**: canopy encounters and lighter rewards
- **Cave Spots**: underground exploration and spelunking loot
- **Flying Spots**: airborne encounters and light materials
- **NetherFlamme**: fiery Nether surface encounters
- **SoulFlame**: eerie Soul Sand and Soul Soil encounters
Every family can be **enabled, disabled, rerouted, or rebalanced** through config files.
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## ⚙️ Built for modpacks and servers
Rustling Spots gives you full control without touching the code.
You can customize:
- **spawn rate** and **max active spots**
- **minimum and maximum spawn distance**
- **spot lifetime**
- **interaction range**
- **Pokémon vs loot chance**
- **level range** and **shiny odds**
- **per-family spawn multipliers**
- **biome routing** through tags or biome ids
Everything is designed to be easy to tune for your own progression and balance.
Tip for pack makers: if you want to refresh generated biome pools, delete the folders inside `config/rustlingspots` while keeping the main config files, then restart.
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## 🧭 Modded biome support
Rustling Spots includes extended compatibility with modded biome and worldgen environments, including:
- **Biomes O' Plenty**
- **Oh The Biomes You'll Go**
- **Regions Unexplored**
- **Terralith**
- **Wythers Overhauled**
- **Nature's Spirit**
That means the mod fits naturally into both **vanilla-style worlds** and **heavily modded exploration packs**.
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## 🚀 A more alive Cobblemon experience
Rustling Spots brings back that iconic **“something moved over there”** feeling from Gen 5.
You spot movement, hear the cue, investigate, and get rewarded with either a battle or a surprise.
It adds a simple but powerful exploration loop that makes the world feel more reactive, more immersive, and more fun to travel through.
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## 💻 Game Hosting
Need a server for your adventure?
Host with [**BisectHosting**](https://bisecthosting.com/ourstory) and use code **OurStory** for **25% off** your first month.
Every purchase helps support **Our Story** development.
## 💖 Support the Project
Want to support my work and get early previews?
[**Patreon - Our Story Collection**](https://www.patreon.com/ourstorycollection)
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## ❤️ Credits
Created by **LevelsCraft7** for the **Our Story Collection**.