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Cobblemon: PokeMarks

Adds marks from Scarlet & Violet to Cobblemon with extended feature-set

Modrinth adventure game-mechanics mobs

Описание

# ✨ PokeMarks for Cobblemon ✨ ## 🔍 What is this mod? #### Ever feel that it's not enough to have shinies alone to represent _rarity_, _status_, _how special that one pokemon is_? Now you can take it to the next level! PokeMarks introduces marks from `Sword and Shield` / `Scarlet and Violet` into your game - adding more flair, character, and a touch of mystery to your Pokémon. Spend even more time hunting for Pokémon and flaunting your collection! Each mark comes with: - 📝 **Title:** A personalized title that appears on your Pokémon - 🎨 **Color:** A specific color for the title - 🎲 **Chance:** A percentage (0–100%) that indicates whether the mark is used - ✨ **Particles:** Customizable particle effects that provide a visual spark Marks are applied according to in-game conditions like weather, time of day, biome, and more. Almost all of the Sword and Shield / Scarlet and Violet marks are included with their proper chances and conditions from original games, with some little tweaking to fit better in minecraft. With only those lacking a direct Minecraft/Cobblemon counterpart omitted (to be added in future updates). ## ✨ Mark Showcase There are some amazing combinations of Pokémon with different marks! Here's a glimpse of what's possible: | ![Tag of Vaporeon with mark text added. Reads: "Vaporeon the Sodden"](https://cdn.modrinth.com/data/cached_images/1491880c48014d3f09840b98b216d898861aaf4d_0.webp) | ![Tag of Shiny Vaporeon with mark text added. Reads: "Vaporeon the Pompous"](https://cdn.modrinth.com/data/cached_images/e0057c581918253fa2444c1f4a69261c80651c0e_0.webp) | |:---:|:---:| | ![Vaporeon with bubbles popping around](https://cdn.modrinth.com/data/cached_images/d3dcfb1d041309f23047b3519e0ed4746c3c1c06.gif) | ![Shiny Vaporeon with cherry blossom petals flying around](https://cdn.modrinth.com/data/cached_images/490c95f8db64cb0e539d4f8c84bf646f3d189078.gif) | | *Vaporeon with the Rainy Mark* | *Shiny Vaporeon with the Thorny Mark* | **What marks will you discover?** With dozens of possible combinations across hundreds of Pokémon, each mark adds a unique personality and visual flair to your collection. Will you find a Sandshrew with the Sandstorm Mark? Or perhaps a Charizard with the Alpha Mark? The possibilities are endless! ## 🌟 Features ### Completely Personalizable Marks - Add, remove, or alter marks in a simple JSON setup - Configure properties such as title, title color, probability, and particle effects to your liking ### Dynamic Condition Checks - Marks are given based on in-game events and situations (e.g., `isRaining`, `isDayTime`, `isPokemonIVSum(>=145)`) - Accommodates a broad range of conditions for precise control over when and where marks occur ### Effortless Cobblemon Integration - Made to fit flawlessly into Cobblemon without impacting gameplay ### Developer-Friendly Setup - Open and versatile configuration for easy experimentation and customization ## 🚀 Planned Features ### Enhanced UI Integration - Mark icons in PC and party overlays - Visual indicators for marked Pokémon in various interfaces ### Expanded Mark Collection - More marks from the Pokémon games - Custom marks unique to Minecraft environments ### Configurable Sound System - Special sound effects when a Pokémon with a mark is sent out - Ambient sounds that match the mark's theme ### Mod Integrations - Compatibility with Alpha Pokémon mods (ensuring only Alpha Pokémon can have Alpha marks) - Weather mod integration for sandstorm, mist, and blizzard conditions - Support for biome and dimension mods for more environment-based marks ### In-Game Commands - Easy addition/deletion/management of marks on Pokémon - Admin commands for server management - Player commands for checking mark information ### Statistics Tracking - Track how many of each mark you've collected - Achievements for collecting specific mark combinations ## 📋 Available Mark Conditions Marks utilize condition statements to decide whether they should be applied. Here's the complete set of available conditions: ### 🌍 Environment Conditions - **isThundering:** Checks if the world is thundering - **isSnowing:** Checks if it is raining and the biome precipitation is snow - **isRaining:** Simply checks if it's raining in the world - **isNight:** Checks whether the world is in a state of night - **isDay:** Checks whether it is daytime in the world ### ⏰ Time Conditions - **isMoonPhase:** Compares the present moon phase with a specified condition (e.g., `isMoonPhase(2005000)`) - **isDayTime:** Checks if the daytime in ticks falls in a certain range (e.g., `isDayTime(6000..7000)`). Minecraft's day-night cycle lasts from 0 to 24000 ticks ### 📍 Location Conditions - **isPosition:** Checks if the spawn position (x, y, z) is as specified (e.g., `isPosition(*, >=20,!=0)`) - **isBiome:** Checks whether the current biome matches given biome IDs (e.g., `isBiome(minecraft:ocean, minecraft:desert)`) - **isDesert:** Checks if the current biome is desert, badlands, or eroded badlands ### 🐠 Pokémon Conditions - **isPokemonIVSum:** Checks whether the total IV values satisfy a condition (e.g., `isPokemonIVSum(>=145)`) - **isFished:** Checks if the Pokémon was spawned through fishing ## 🧩 Condition Expression Syntax Conditions can be simple or complex with these powerful options: ### Numerical Operators - Support for `>`, `=`, `