← Назад к ресурсам

CobbleMissions

Side-Mod for Cobblemon creates missions for your server

Modrinth game-mechanics utility

Описание

## CobbleMissions *A highly customizable mission system for your Cobblemon server* Want to challenge your players with clear objectives, exciting rewards, and structured progression? **CobbleMissions** is the plugin you need. --- **Supported Mission Types** **Battles** > • Win or lose against an NPC, player, or wild Pokémon > • Customize: mode (`win`/`lose`), opponent type, and specific name **Level Up** > • Make a specific Pokémon (or any) reach a certain level > • Perfect for guiding evolutions or training **Capture Pokémon** > • Capture a specific Pokémon or any species > • Supports advanced specs: forms, shinies, etc. (`@shiny`) **Obtain Pokémon (Gained)** > • Detect when a player *obtains* a Pokémon (GTS, Missions, etc.) > • Key difference from `capture`: counts **all** ways of getting it! **Revive Fossils** > • Complete missions by reviving fossil Pokémon > • Specify type or leave it open **Farming (Berries & Apricorns)** > • Harvest berries (`berry_harvest`) or apricorns (`apricorn_harvest`) > • Perfect for encouraging exploration and gathering Aquí tienes el texto **sin emojis** y con el **mismo formato listo para Discord**: **Hatched Eggs** > • Get players started with breeding > • You can require a specific Pokémon inside the egg **Defeat Pokémon** > • Defeat a specific enemy Pokémon (doesn’t need to be captured!) > • Ideal for elite or boss missions **Evolve Pokémon** > • Evolve a specific species (e.g., Haunter to Gengar) > • Perfect for guiding team builds! **Fish Pokémon** > • Catch Pokémon with a fishing rod > • You can require Magikarp, Dratini, or any fishable species **Assign Items** > • Give an item to a Pokémon (e.g., Sitrus Berry, Mystic Water) **Pokémon Scanning** > • Use the Pokédex scanner to complete missions > • Ideal for collectors and completionists **Use Experience Candies** > • Make players use XS Candies, Rare Candies, etc. > • Encourages use of valuable resources! --- **Key Features** * **Fully configurable** via JSON * **Real-time events** with direct Cobblemon listening * **Player-specific progress** stored and persistent * **Progress messages in chat** * **Built-in debugging system** (`/cobblemissions debug on`) for testers * **Spec support** (advanced filters by species, form, level, type, etc.) --- **What does a mission look like? (This is not everything, just a simplified example)** ```json { "id": 101, "display": { "name": "First Capturer!" }, "tasks": [ { "type": "capture", "spec": "pikachu", "mode": "specific", "amount": 1 }, { "type": "level_up", "spec": "pikachu", "requiredLevel": 15 } ], "rewards": [ "cobblemon:poke_ball:5", "minecraft:diamond:2" ] } ```