Описание

This mod brings back the [Far Lands](https://minecraft.wiki/w/Java_Edition_Far_Lands/Infdev_20100327_to_Beta_1.7.3) in their classic appearance to modern versions (1.21+).
By default they generate at X or Z coordinates 12,550,821 and higher in all three dimensions, but the distance is configurable. Install [McQoy](https://modrinth.com/mod/mcqoy) for a client GUI or [QoMC](https://modrinth.com/mod/qomc) for server commands.
As a side effect, [Monolith](https://minecraft.wiki/w/Monolith)-like formations may also generate before the far lands at extreme distances.
## Credits
Perlin noise unfix based on [Farlands Reborn](https://modrinth.com/mod/farlands-reborn) (MIT License) by [AdyTech99](https://modrinth.com/user/AdyTech99)
I was inspired to make this mod by [AvM episode 37](https://www.youtube.com/watch?v=iSFDlT43bxw) and the news of [KurtJMac reaching the far lands](https://www.youtube.com/watch?v=fOS10VEgpuk&t=14478s).
## Compat
- ⚠️ Far lands mods are incompatible with [C2ME](https://modrinth.com/mod/c2me-fabric/).
- Thanks to [Mixson](https://modrinth.com/mod/mixson), v1.1.0+ should be compatible with almost all worldgen mods/datapacks!