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Cog In The Machine

A pack focused on Create, performance and warfare.

Modrinth kitchen-sink multiplayer technology

Описание

# **COG IN THE MACHINE** A pack focused on Create, performance and **warfare**. ## EXPAND, AUTOMATE, DESTROY... .. is the mantra behind CiTM. With Create and many of it's addons, you can automate most processes and then use the resources to make different weapons of war - guns, cannons, planes, blimps, you name it, there's at least a 57% chance you can make it. _(there would've been a 100% chance if Clockwork wasn't incompatible with Create 6)_ ## GENERAL INFO This modpack is meant to be used on a factions server with actual diplomacy and trade - y'know, making alliances, selling oil, conquering others and all that. In fact, the entire reason I first made this was to use on a server with my buddies. As such, I've added a few mods like C: Big Cannons, Immersive Aircraft and C: Gunsmithing to spice conflicts up a bit, with the driving force behind said conflicts being C: TFMG's oil. Now, you may rightfully assume that I'm dumb because there's no way oil would be war-sparking levels of important when there are many different ways to generate SU in Create. Although I can't argue with me being dumb, I can certainly say that oil would be important if you were to, let's say, ban all non-oil-consuming sources of SU except for handcranks, which is exactly what I did with my server. _(ban not remove cuz idk how to do that)_ Throw in legal protection on a faction's structures and machines that are within a natural village or it's surrounding chunks, around oil fields and in the nether unless you're in a war as well as a massively decreased world border and you've got yourself a quite american casus belli generator. Of course, these are all just my ideas for a server with this pack, as you can do whatever the hell you want with it. Just know that playing this solo probably won't be any better than other Create-centric packs here on Modrinth.