← Назад к ресурсам

Champions

Creates elite mobs of different rarities, with enhanced stats and extra abilities. Fabric port

Modrinth cursed game-mechanics mobs

Описание

# Champions > [Original mod](https://modrinth.com/mod/champions) > Mod adds elite mobs **_champions_** to the game with unique abilities **_affixes_**, and extra loot. Any hostile mob can become a champion. The mod is highly customizable. > For version 1.21+ you can use [Mod menu](https://modrinth.com/mod/modmenu) with [Cloth Config](https://modrinth.com/mod/cloth-config) [![Fabric Api](https://cdn.modrinth.com/data/cached_images/b0268889a033bcf91b471edd30423de48982daeb_0.webp)](https://modrinth.com/mod/fabric-api) ![Loader](https://cdn.modrinth.com/data/cached_images/497a72575789b326d74bda2b839cd24cc4d20a5d.png) ![Environment](https://cdn.modrinth.com/data/cached_images/e6ef656c95d89f93a16d7b4660f42ff987bb8414.png) ![champion](https://cdn.modrinth.com/data/cached_images/4d8903c60e3895f9fde60c14d9e67ec4f1114a26_0.webp) ## Ranks - Every mob spawn is assigned a rank. While most are common, some become сhampions, identifiable by colored particles and a special health bar. - Progression: Higher ranks are rarer but offer better stats, more abilities, and superior loot. - Customization: using champions_common and champions_client, you can edit spawn chances, colors. ## Affixes - Affixes are unique abilities or attributes that spawn with champion mobs. Players can see which affixes are attached to any champion. These can be identified from a fair distance away, allowing players to sufficiently analyze each champion's threat level and available abilities. - Affixes, like ranks, can also be configured through the use of the champions_affixes file. Here, players can disable certain affixes. ### Current available affixes: **Adaptable** - Champion will take less and less damage from the same consecutive damage type **Arctic** - Continuously fires homing projectiles that will slow anyone they hit **Dampening** - Reduces the damage of indirect attacks **Desecrating** - Periodically spawns a cloud of harming underneath its target **Hasty** - Drastically increases movement speed **Infested** - Attacking and being attacked will spawn silverfish that will attack its target **Knocking** - Increased knockback from attacks, which will also slow targets for a small period of time **Lively** - Regenerates 1 health per second. This increases to 5 health per second when not attacking or pursuing any targets **Molten** - Continuously fires homing projectiles that will damage and burn anyone they hit and grants fire resistance **Magnetic** - Periodically pulls targets towards itself **Paralyzing** - Small chance per attack to "jail" targets, making them unable to move positions for a few seconds **Blinded** - You have a chance to be Blinded for couple of seconds when a champion attacks you and hits you **Plagued** - Infects nearby creatures with a Poison effect **Reflective** - A small portion of damage is reflected back at the attacker **Shielding** - Periodically shields itself from all damage ![Mod Menu](https://cdn.modrinth.com/data/cached_images/a6cb7ccd163f1474957b582bd44d63e71ff7bcb6.png) **If you want to make your own localization, I am all for it! You can send it and I will add it.** [Sample](https://github.com/crystalx375/Champions/wiki/Localization) **Questions about the mod?** [My discord](https://discord.com/users/905836655896846406)