Описание
## Features
- All vanilla interactions *should* be unaffected
- If you find a bug report it on our [discord](https://discord.com/invite/VFnHmXzNrm)
### Custom Interactions
- Adding water to a lava cauldron will create obsidian
- More custom interactions coming soon
### Dyed Water Cauldrons
- Use dye on a cauldron to color the water!
- Dyed cauldrons can be used to dye leather armor, leather horse armor, and wolf armor
### Potion Cauldrons
- Interacting with an empty cauldron while holding a potion to store the potion inside!
- Multiple potions can be combined in a cauldron reducing their effect durations
- Ex. Combining Strength II (1:30), Speed II (1:30), Jump Boost II (1:30), will create three potions of Strength II (0:30), Speed II (0:30), Jump Boost II (0:30)
- Adding water will also dilute the potions effects
- Strength II (1:30) plus 2 water bottles will provide three Strength II (0:30) potions
- Thick, awkward, and mundane potions behave as water bottles
- Interacting with a potion cauldron while holding arrows will tip them
- Each level of potion can tip up to 16 arrows
## Known Issues
- You must punch the cauldron before you can mine it
- This works as intended, but useful to know
- Interacting with a cauldron less than 5 seconds after punching it will cause it to lose all custom data
- Cauldrons pushed by a piston lose all custom data
- Custom potions cannot be converted to splash or lingering potions in the brewing stand ([MC-270706](https://bugs.mojang.com/browse/MC-270706](https://bugs.mojang.com/browse/MC-270706)))
- I have a potential workaround that may be implemented in the future