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Carry On Throw Addon

Adds a fully-featured Throw mechanic to the Carry On mod - allowing players to throw carried entities with physics-based velocity, charge time, obstacle detection, client-side toggle, configurable cooldown, and more.

Modrinth game-mechanics storage transportation

Описание

# 🌟 Carry On Throw Addon > **Expand Carry On with a full physics-based throw mechanic, charging system, HUD indicators, and complete server-side configuration.** ![Fabric](https://img.shields.io/badge/Fabric-1.20.1-blue?style=for-the-badge) ![ModLoader](https://img.shields.io/badge/ModLoader-Fabric-orange?style=for-the-badge) ![Minecraft](https://img.shields.io/badge/Minecraft-1.20.1-green?style=for-the-badge) ![CarryOn](https://img.shields.io/badge/Carry_On-Supported-9cf?style=for-the-badge) [![wakatime](https://wakatime.com/badge/user/18d6afc2-0418-4101-8b22-0a0d3177adb3/project/c0450e3b-3012-4eea-ab7f-a76eaeb44985.svg)](https://wakatime.com/badge/user/18d6afc2-0418-4101-8b22-0a0d3177adb3/project/c0450e3b-3012-4eea-ab7f-a76eaeb44985) [![Website](https://img.shields.io/badge/Website-ppekkungz.in.th-ff69b4?style=flat-square&logo=google-chrome)](https://ppekkungz.in.th) [![GitHub](https://img.shields.io/badge/GitHub-PPekKunGzDev-black?style=flat-square&logo=github)](https://github.com/PPekKunGz) **✨ Author: @PPekKunGzDev** --- ## 🧩 Overview Carry On Throw Addon adds a **throwing system** to the Carry On mod. Throw entities with smooth physics, charging, HUD bars, and server-configurable rules. Perfect for roleplay servers, minigames, and fun multiplayer experiences. --- ## 🖼 Screenshots ![CarryOn Throw Addon Screenshot](https://cdn.ppekkungz.in.th/cdn/preview_carryon_throwing.png) --- ## ✨ Features ### 🎯 Real Physics Throwing - Uses actual velocity, **not teleporting** - Works flawlessly on **dedicated servers** - Smooth, natural projectile arc like vanilla physics ### ⚡ Throw Mode + Charge Mechanic - Hold **Shift** for 3 seconds → *Enter Throw Mode* - Keep holding to *Charge* - Release to throw with power based on charge - Includes a Charge Bar HUD and Pre-Throw Progress HUD ### 🔊 Audio Feedback - Sound when entering Throw Mode - Pitch-up ticks when charging - Throw release sound ### 🧱 Obstacle Detection - Raycast prevents throwing into walls - If blocked → safe drop in front of player - Prevents glitching and clipping ### 🧬 Per-Player Client Toggle Each player can toggle the system on/off: **Default Key: O** (Only disables for the player using it — others unaffected.) ### 🖥 HUD Elements Included - **Warmup Overlay:** “Preparing Throw…” - **Charge Bar:** Progress bar near hotbar - Position fully configurable via TOML ### 🔧 Full Server Config (TOML) - File: `config/carry_on_throw-server.toml` - Reload live with: `/throwreload` Includes: - Charge min/max - Cooldowns - Drop distance - Throw offsets - Block collision toggle - HUD offsets - Debug logging - Sound enable/disable - Server & client anti-spam cooldowns Config reload shows **colored diff** on console. --- ## 🧠 Server Safe & Optimized - No mixins required - Extremely low overhead - Anti spam protections - Physics fully computed server-side - 100% deterministic behavior --- ## 📦 Installation 1. Install **Fabric Loader** 2. Install **Fabric API** 3. Install **Carry On** (Fabric) 4. Drop this mod into `mods/` Optional: adjust configs in: `config/carry_on_throw-server.toml` --- ## 🔗 Links 🌐 Website: https://ppekkungz.in.th 💻 GitHub: https://github.com/PPekKunGz ✨ Author: **@PPekKunGzDev** ---