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Carpet RMS Addition

Carpet extension mod developed by RMS

Modrinth game-mechanics utility

Описание

# Carpet RMS Addition **English** | [简体中文]([README-CN.md](https://github.com/RMS-Server/CarpetRMSAddition/blob/master/README-CN.md)) A [Minecraft](https://www.minecraft.net/en-us) [Carpet Mod](https://github.com/gnembon/fabric-carpet) [extension](https://github.com/gnembon/fabric-carpet/wiki/List-of-Carpet-extensions). ## VERSION SUPPORT > Unfortunately, due to github action usage, we only support versions on REQUEST. If we do not support the version you want, PLEASE REQUEST IT via [Github Issues](https://github.com/RMS-Server/CarpetRMSAddition/issues) or the [Mod Support Discord](https://discord.gg/427XMByhGd) ## 版本支持 > 由于Github Action运行效率及使用时长限制,我们仅支持收到请求的版本。如果我们不支持您想要的版本,请使用[Github Issues](https://github.com/RMS-Server/CarpetRMSAddition/issues)或者`QQ`:[CXU外部交流审核群](https://qm.qq.com/q/qq48jtAR1u)(群号`362669270`)反馈。 ## Rules ### endPlatformBreakingBackport Ports the behavior of end portals from 1.21 pre1, where the end platform drops items when breaking blocks. * Default value: `false` * Options: `false`, `true` ### enhancedDataGet Makes `/data get` return an entity's `inNetherPortal`, or, if the entity is a boat, also `ticksUnderwater`. * Default value: `false` * Options: `false`, `true` ### fakePlayerOfflineUUID Uses offline UUID for fake players instead of querying Mojang API. Prevents server freeze when API is slow or unreachable. * Available on versions: ` On _trigger_, they will receive a neighbor update when placed by a player. > > On _silent_, they will not trigger but correct their block state silently. > > (In these two modes, note blocks will differ by playing a sound or not. * Default value: `false` * Options: `false`, `trigger`, `silent` ### usePortalBlacklist A blacklist to stop entities on the list from using portals. * Default value: `[]`