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CarpetGUI

An easy to use GUI for CarpetMod

Modrinth game-mechanics management optimization

Описание

# English ## Overview This mod adds three powerful GUI-based visualization features to Carpet Mod, significantly improving the efficiency and user experience of configuring rules and designing systems with Carpet. --- ## Menu Press **F9** (or your configured menu key)~~(v1.1.0 -) to open a mode selection menu, similar to **F3 + F4**. ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/1316e6d2190099d9aa1af53fe3bd3289b7c95fe5_0.webp)~~ --- ## Rule Screen ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/581859febd5b719105f13d20ae6cfd7194170507.png) The Rule Screen provides a centralized view of all Carpet rules and vanilla Gamerules, offering a clear and comprehensive interface for browsing and managing them: * **Full Rule Preview**: Displays all available states and values for each rule * **State Comparison**: Highlights whether a rule has been modified in real time * **Favorites**: Mark frequently used rules for quick access * **Client-side Cache**: Allows browsing rules in multiplayer even if the server does not have CarpetGUI installed * **Save Configuration**: Press **Ctrl + S** to save the current rules as a rule group > In multiplayer, the interface cannot be opened if the server does not have Carpet installed. > For the full experience, it is recommended to install CarpetGUI on the server as well. --- ## Rule Group Screen ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/f15fe1002c7e46a373eb80af8ebba1fa98d1d842.png) The Rule Group Screen displays user-defined rule groups and provides a fast and convenient way to switch configurations: * **Batch Rule Execution**: Select a saved rule group and click the button at the bottom-left to execute all included commands at once * **Create Rule Group**: Clicking **New** opens the Rule Screen described above. Changes made here are not applied immediately, but saved as a rule group. A save prompt will appear when exiting * **Client-side Support**: Can be used in multiplayer even if the server does not have CarpetGUI installed > For the full experience, it is recommended to install CarpetGUI on the server as well. --- ## Rule History Screen ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/30f296ccc517bdc56c8a1315a3c2fd1d713320c8.png) The Rule History Screen provides a lightweight, GitHub-like rule change tracking system, allowing switching, saving, and reverting configurations: * **Track Rule Changes**: Uses a stack-based model. * **Push**: Saves the current rule state as a new layer * **Revert**: Restores the previous state by removing the top layer * **Manage Presets**: Save rule configurations as presets for different environments and switch between them quickly * **/rulestack Command**: A helper command for servers that integrates with the Rule History Screen. Usage mirrors the GUI. `/rulestack prefab` is used for managing presets > In multiplayer, the interface cannot be opened if the server does not have CarpetGUI installed. --- # 中文 ## 总览 本模组为 Carpet Mod 提供了三个强大的 GUI 可视化功能,旨在显著提升玩家在进行规则配置与工程设计时的效率与使用体验。 --- ## 菜单 按下 **F9**(或自定义菜单按键)~~(1.1.0 - ),将弹出一个类似 **F3 + F4** 的模式选择菜单。~~ ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/2da2e89d3d432a87eceb96f9f49e047cb26555e0.png) --- ## 规则界面 ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/581859febd5b719105f13d20ae6cfd7194170507.png) 规则界面集中展示所有 Carpet 规则以及原版 Gamerule,提供直观、完整的浏览与管理能力: * **完整规则预览**:清晰展示每条规则的所有可用状态与取值 * **状态对比**:实时标识规则是否被修改,便于快速定位变更 * **收藏功能**:支持标记常用规则,提高访问效率 * **客户端缓存**: 即使服务器未安装 CarpetGUI,也可以在多人游戏中浏览规则 * **保存配置**:按下 **Ctrl + S** 可将当前规则保存为规则组 > 在多人游戏中,如果服务器未安装 Carpet,则该界面无法打开。 > 为获得完整功能体验,建议在服务器端同时安装 CarpetGUI。 --- ## 规则组界面 ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/f15fe1002c7e46a373eb80af8ebba1fa98d1d842.png) 规则组界面展示玩家自定义的规则组,提供快速切换和批量配置能力: * **批量执行规则**: 选择一个规则组,点击左下角按钮即可一键执行其中所有指令,实现批量修改 Carpet 规则 * **创建规则组**: 点击“新建”按钮将打开规则界面。此时对规则的修改不会立即应用,而是作为规则组保存;退出界面时会弹出保存提示 * **客户端支持**: 即使服务器未安装 CarpetGUI,也可以在多人游戏中使用 > 为获得完整功能体验,建议在服务器端同时安装 CarpetGUI。 --- ## 规则记录界面 ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/30f296ccc517bdc56c8a1315a3c2fd1d713320c8.png) 规则记录界面提供类似 GitHub 的轻量级规则变更管理系统,用于规则的切换、存档与回退: * **规则变更存档**: 采用栈(Stack)结构管理规则状态: * **Push**:保存当前规则状态(入栈) * **Revert**:回退至上一个状态(出栈) * **规则预设管理**: 可将不同环境所需规则保存为预设,实现快速切换 * **/rulestack 指令**: 与规则记录界面配合使用的服务器指令,功能与 GUI 基本一致 * `/rulestack prefab`:用于管理规则预设 > 在多人游戏中,如果服务器未安装 CarpetGUI,则该界面无法打开。