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Capture Nets

A reusable net that captures any passive or neutral mob — including modded ones — and releases them anywhere with full NBT preserved. Named pets, color variants, ages, and tame state all survive the trip.

Modrinth utility

Описание

![Capture Net for Fabric / Neoforge](https://i.imgur.com/Uq5n76D.png) # Capture Net A simple, reusable utility for relocating animals in Minecraft 26.1.x — without having to herd, lead, or boat them across half the world. Available for both **Fabric** and **NeoForge**. --- ## What it does - **Right-click an animal** with an empty net → the mob is stored inside the net. - **Right-click a block** with a filled net → the mob is released on the clicked face. - The net is **reusable** — no consumable charges, no durability loss. - A single net holds **one mob at a time**. ## Full NBT preservation When you capture a mob, the net saves the entity's complete NBT — not just the type. That means: - Your **named pets** keep their names - **Pink sheep** stay pink - **Tamed wolves** still belong to you on release - **Baby chickens** stay baby - **Modded entities** with custom data extensions work transparently — no special compatibility patches needed ## Rich tooltip The net's tooltip tells you exactly what's inside, including: - The mob's custom name (if any) - Color / variant / breed (sheep color, cat coat, wolf type, axolotl variant, etc.) - A "baby" marker for juveniles Examples: > Contains: Bessie · Pink Sheep > Contains: Wild Axolotl · baby > Contains: Whiskers · Calico Cat Modded mobs without a registered variant adapter degrade gracefully — they still show name + entity type, just without the variant prefix. ## What can be captured ✅ **Allowed**: any passive or neutral living entity — animals, villagers, golems, allays, axolotls, modded creatures, etc. ❌ **Blocked**: players, bosses (Ender Dragon, Wither, Warden), and anything in the `MONSTER` mob category. A future reinforced net tier may unlock hostile capture. ## Recipe ![Crafting Recipe for Capture Net](https://i.imgur.com/JdOEXyA.png) ## For modpack authors and other mod developers This mod publishes the item tag **`#capturenet:nets`**, which contains all capture-net items shipped by any mod. If you're building a feature that should accept "any capture net" (e.g., a husbandry block, a custom recipe), read this tag rather than checking for specific item IDs. ## Status This is an early release. Planned future work: - **Reinforced Capture Net** — a higher-tier net capable of capturing hostile mobs (single-use, expensive) - Datapack tags for blocking/allowing specific entities per modpack - Optional extended tooltip (shift-hold) with health, owner, etc. ## License [CC0-1.0](LICENSE) — public domain, do anything you want with this code.