Описание

# REQUIREMENTS
If using Data Pack version: Copy and Paste the Data Pack into your Resource Packs folder and activate it\
**OR**\
Download [aolu Resourcepack Collection](https://modrinth.com/resourcepack/aolu-resourcepack-collection)
# OPTIONAL
[No Shield Delay](https://modrinth.com/mod/no-shield-delay) to enable Perfect Parries
# Description
This Data Pack adds a new mid-game weapon called Canno-Pikes to fight your enemies with, combining Offense and Defense!\
Inspired by Gunlance fron Monster Hunter and Glaives from Destiny 2
# SHOWCASE
## MECHANICS
These Weapons may seem very weak upon first inspection, but have hidden potential when uitilised correctly
### BLOCKING
These weapons have the ability to block incoming attacks like a shield but also strike like a melee weapon
### PERFECT PARRY
If using a mod to remove shield delay, you can perfect parry!\
Raise your guard right before getting hit and you will return the attacker's damage back to them!\
It also immediately grants Max **Conversion Buff**
**WARNING**:\
These weapons cannot block forever!\
You only have a brief window of opportunity to protect yourself from attacks.\
Failure to lower your guard in time will **punish you with a block cooldown**!\
On the flipside, Blocking an attack will **reset the block timer**, allowing you to block for longer\
Axes and other shield-break sources will instantly disable the block, as this weapon is still functionally a shield\
\
the block duration should be forgiving enough to account for the 5-tick block delay that is in minecraft, but using a mod to [remove that delay](https://modrinth.com/mod/no-shield-delay) will make the experience much better
### CHARGES
The weapon is based on **Charges**\
Blocking attacks and Dealing Damage builds up charges\
Each Charge increases Attack Damage, Attack Speed and Armor\
Each Canno-Pike has its own stat boost amount per charge\
At Max Charges, you can perform a **Charged Shot**
### CHARGED SHOT
The damage of the shot is equal to your **attack_damage*shot_multiplier**\
Charged Shot Damage is **Halved against Players**\
Each Canno-Pike has its own shot multiplier\
To shoot, **Crouch** before Blocking and you will begin charge up your shot\
\
**Notes**:
- Shots count as Explosion Damage. Blast Protection will help a lot if on the recieving end
- Shots ignore 50% of the target's Armor
- Shots inflict "Singed", a custom debuff that removes 50% of the target's Armor and 100% of Armor Toughness for 5 seconds
**WARNING**:\
Your shot can be interrupted if your shield **accumulates enough damage**, causing you to **lose all of your Charges and incurring a Block Cooldown**.\
Shield health when charging shots will scale with **Attack Damage**.
### ENCHANTMENTS
2 Shield Enchantments have been added:
- Fortification
- Guarding for 1 second grants Resistance I for 3 seconds
- Counter-Strike
- Blocking an attack grants 50% Attack Damage and Attack Speed for 1.5 seconds
## CANNO-PIKES
### IRON
\
Average stats all around\
Perfect Parry Window: 3 ticks\
Perfect Parry Damage Reflection: 0.75x\
Comfortable to use
### GOLD
\
Shortest Shield Duration and Shot Range\
Lowest Base Damage\
Highest Shot Damage Multiplier\
Perfect Parry Window: 4 ticks\
Perfect Parry Damage Reflection: 1x\
Riskier at the cost of much higher benefits from blocking and shooting
### NETHERITE
\
Longest Block Duration and Shot Range\
Highest Base Damage\
Lowest Shot Damage Multiplier\
Perfect Parry Window: 2 ticks\
Perfect Parry Damage Reflection: 0.5x\
Safer at the cost of less rewarding benefits from blocking and shooting