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can-pipe

Minecraft Mod for loading Canvas shader pipelines

Modrinth

Описание

## Shaderpacks that are known to work * [Forget-Me-Not](https://modrinth.com/shader/forgetmenot) and [Aerie](https://modrinth.com/shader/aerie-shaders) by [ambrosia13](https://github.com/ambrosia13) * [LumiLights](https://github.com/spiralhalo/LumiLights/releases), [ecos](https://modrinth.com/shader/ecos) and [LumiPBRExt](https://github.com/spiralhalo/LumiPBRExt) (limited compat) by [spiralhalo](https://github.com/spiralhalo) * [Brunnera](https://github.com/supsm/Brunnera-Shaders) by [supsm](https://github.com/supsm) ## How to apply shader pipeline? 1. Install this mod 2. Put preferred shaderpacks into `resourcepacks` directory and activate them 3. In video settings, click on `Pipeline: ...` to switch between available shader pipelines ## Compatibility Compatible with [Cinnabar](https://github.com/RogueLogix/Cinnabar) - Vulkan backend for MC 1.21.10-26.1 Isn't compatible with Sodium, Iris ## What doesn't work / not implemented? * Some Material properties * `material.glsl` uniforms: `frx_matEmissive`, `frx_matCutout`, `frx_matUnmipped`, `frx_matExposure`