Описание
# Camera Head
Mod for cameras that work through heads
## More about the features
Cameras work through the player's head and by renaming them.
To create a camera, rename the camera to `camera::[mode]`.
> Specifying `:[mode]` is optional; without it, the default mode will be selected.

### Camera control
- Camera rotation can be adjusted using the arrow keys or holding down the left mouse button
- Zoom can be adjusted using the mouse wheel
### Camera modes
Default

RGB

Clear

Creeper

Monitors are created in the same way as cameras, except that they must be named `monitor:`
> **Important!** The names of the camera and monitor must match for the connection to work.

## F&Q
- Can textures be changed?: Yes, they can. The camera's operation does not depend on the texture, only on the name.
- What is the camera's radius?: 100 blocks from the monitor.
- Do cameras work outside the preload?: No.
- Will the cameras work if the heads are turned?: Yes
- What is the order of the cameras?: Everything goes in order:
- From -100 on y from the camera to 100 from the camera on y
- From -100 on x from the camera to 100 from the camera on x
- From -100 z from the camera to 100 z from the camera
- (Simply put, from -yxz to +yxz)
[](https://pepeland.net)