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Bubblellaneous

Adds Furniture, Technology, Food & Miscellaneous blocks and items.

Modrinth decoration food storage

Описание

# 🫧 Bubblellaneous Pack This Minecraft pack adds Furniture, Technology, Food & Miscellaneous blocks and items. To use it you must [install the data pack](https://minecraft.wiki/w/Data_pack#Usage) in your world. All players playing on your server must have [the resource pack installed](https://minecraft.wiki/w/Resource_pack#Java_Edition). - Use `/function menu:bubblellaneous` for settings/debugging! - Use `/function give:bubblellaneous/` to give an item. - Use `/function spawn:bubblellaneous/` to spawn an item. - Use `/function place:bubblellaneous/` to place a block. | Minecraft version | Status | | ------------------ | -------------------------------------- | | 1.20.2 and earlier | 🚫 Broken due to Minecraft limitations | | 1.20.3 | ✅ Supported (only 2.0.0) | | 1.20.4 | ✅ Supported (only 2.0.0) | | 1.21.0—1.21.9 | ✅ Supported (only to 2.2.3) | | 1.21.11—26.2 | ✅ Supported (only 3.0.0 and later) | If you wish to contribute, refer to [CONTRIBUTING.md](https://github.com/bbfh-dev/bubblellaneous-pack/blob/main/CONTRIBUTING.md) # 🔖 Translations Thanks to wonderful people you can enjoy this pack in different languages: | Maintainer | Translation | | -------------------------------------------------------- | ------------------------------ | | [BubbleFish](https://modrinth.com/user/BubbleFish) | 🇺🇸 English (US) \[100%\] | | [BubbleFish](https://modrinth.com/user/BubbleFish) | 🇬🇧 English (UK) \[100%\] | | [BubbleFish](https://modrinth.com/user/BubbleFish) | 🇷🇺 Russian \[100%\] | | [Unintegrated](https://linktr.ee/unintegrated) | 🇨🇿 Czech \[100%\] | | [Unintegrated](https://linktr.ee/unintegrated) | 🌍 Toki Pona \[100%\] | | [Atten007](https://github.com/Atten007) | 🇩🇪 German \[100%\] | | Caesar_Galahad | 🇨🇳 Chinese \[100%\] | | [Antoha256M](https://modrinth.com/user/Antoha256M) | 🇷🇺 Russian Pre-Reform \[100%\] | | [FBreakDance30](https://modrinth.com/user/FBreakDance30) | 🇮🇹 Italian \[99%\] | | Dorlonkho | 🇯🇵 Japanesse \[17%\] | If you want to help with translations, refer to [CONTRIBUTING.md](https://github.com/bbfh-dev/bubblellaneous-pack/blob/main/CONTRIBUTING.md) # 🖥️ About Bubblellaneous This data pack was originally published by me on Nov 21st, 2021. This is a complete rework, designed to be great for survival, map making, and the creation of your content. - You can obtain all custom content without memorizing recipes using Bubble Bench: Drop a glass bottle onto a crafting table! ![bubble bench](https://github.com/bbfh-dev/bubblellaneous-pack/blob/main/.github/images/bubble_bench.png?raw=true) - Many blocks/items have different variants (variating in color and material): ![variants](https://github.com/bbfh-dev/bubblellaneous-pack/blob/main/.github/images/block_variations.png?raw=true) - Have fun with all the content! Feel free to [join my discord](https://discord.gg/5kugW5Q7wB): # 📦 For Map Makers / Developers ## Storing blocks Bubblellaneous uses entities to display blocks, this may become inconvenient for mapmakers. For this reason, there's a way of restoring the block's state when loading from structures using structure blocks or `/place`: 1. Prevent copying before you save all of the blocks: `/function bubblellaneous:blocks/copy_properties/prevent_copying`. 1. Store blocks that you want to save: `/execute as @e[tag=bbln.block] run function bubblellaneous:blocks/copy_properties/save_to_block`. 1. Save the structure. You can now break the blocks. 1. Start copying state: `/function bubblellaneous:blocks/copy_properties/stop_prevent_copying`. 1. Now you can place the saved structure template anywhere and it will automatically restore all data. 1. If you encounter errors, create a GitHub Issue telling which block and how exactly it broke. ## Events Bubblellaneous has several events that can be used to extend the data pack logic. The way you hook to these events is by creating a [Function tag](https://minecraft.wiki/w/Tag#Java_Edition) in the specified path. The function tag is executed by a certain entity that you can refer to. > \[!NOTE\] > If your project requires more events, create a GitHub Issue or message me on Discord, and I'll add it. **Entity tag** is `@e[tag=bbln.]`. e.g. if the value is `name.test`, then the actual selector is `@e[tag=bbln.name.test]`. | Function tag | Entity tag | Description | | ------------------------------------------------- | ------------------- | ---------------------------------------------------------------------- | | `#bubblellaneous:settings/on_load` | - | Settings were loaded/changed | | `#bubblellaneous:block/all/on_place` | block | A block was placed | | `#bubblellaneous:block/all/on_break` | block | A block was broken. Use `/return 1` to prevent the block from breaking | | `#bubblellaneous:block/bear_trap/on_catch` | name.bear_trap | Bear Trap caught a player | | `#bubblellaneous:block/bear_trap/on_release` | name.bear_trap | Bear Trap released the player | | `#bubblellaneous:block/electrical_box/on_enable` | name.electrical_box | An electrical box was toggled on | | `#bubblellaneous:block/electrical_box/on_disable` | name.electrical_box | An electrical box was toggled off | | `#bubblellaneous:block/alarm_block/on_trigger` | name.alarm_block | An alarm block was triggered with redstone | ## Bubble Bench Blacklist You can hide certain blocks/items from Bubble Bench, preventing players from crafting them. > Substitute `/` with the following values: > > - `` is either `block` or `item`. > - `` is the id of the block/item. The same ID is used in commands like `/function give:bubblellaneous/...` for reference. **Adding unit into blacklist**: ```mcfunction data modify storage minecraft:bubblellaneous bench_blacklist append value {entry: "/"} # Example: data modify storage minecraft:bubblellaneous bench_blacklist append value {entry: "block/acacia_table"} ``` **Removing unit from blacklist**: ```mcfunction data remove storage minecraft:bubblellaneous bench_blacklist[{entry: "/"}] # Example: data remove storage minecraft:bubblellaneous bench_blacklist[{entry: "item/white_key"}] ``` The changes will apply on the next `/reload`. ## 🔗 Extra Links You can leave a comment on the PMC page! [![PMC](https://www.planetminecraft.com/images/layout/themes/modern/planetminecraft_logo.png)](https://www.planetminecraft.com/data-pack/bubblellaneous/)