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Redstone Tweaks

A mod to improve Better Than Adventure redstone mechanics

Modrinth game-mechanics optimization utility

Описание

This mod uses a modified version of Fabric (Babric) and is designed only for Better than Adventure, a heavily modified version of Minecraft b1.7.3! For more information, join the discord server provided on this projects page. ---- # Redstone Tweaks A mod that aims to improve BTA! redstone mechanics :) ![General Feature Showcase](https://cdn.modrinth.com/data/cached_images/b0356d580edcce6097a60927fdec69d328108e51.png) ### Changes - Redstone wire is no longer redirected by diagonal power sources (e.g. lever at the side of the block the wire is on) [This is NOT related to QC] - Redstone wire now uses the [Alternate Current]() efficient and non-locational redstone dust implementation (toggleable with the `useAlternateCurrent` gamerule) - Redstone Jack o' lanterns behaves as a solid block, allowing the block to be powered - Redstone Jack o' lanterns isolate the front face from the rest of the redstone going though it - Redstone blocks no longer hard power adjacent blocks (toggleable with the gamerule `redstoneBlockHardPower`) - Activator block now allows using left click to lock/unlock slots - Activator block now allows unlocking slots while holding an item - Activator block now allows locking/unlocking all unused slots with middle click - Activator block now allows using seeds directly on farmland - Redstone ore now redirects redstone dust - Levers are now placed parallel to the player's view instead of perpendicularly - Fence gates can now be affected by redstone - Mesh Blocks and Gold Mesh Blocks can now be powered to block items from going through them ### Fixes - Redstone wire now properly handles redstone redirection - Redstone wire now properly sends updates when its direction changes - Redstone wire no longer visually connects to things it isn't logically connected to - Redstone wire now uses the same checks to visually connect diagonally downwards than upwards - Repeaters now properly connect to redstone dust - Repeaters now properly soft power some blocks and redstone components - Repeaters now send updates when removed - Repeaters no longer send a 1 tick pulse when placed next to a powered block (breaks repeater auto-powering with `/setblock`, toggleable with the gamerule `removeInitialRepeaterUpdate`) - Redstone Jack o' lanterns no longer redirect redstone on all sides - TNT now properly handles valid signals to activate ## To-do list ### Defined - Allow some sort for compact downwards wiring, just like upwards glass. The groundwork is already implemented, just need to choose a block :) maybe slabs or another glass type? - Fix update queue being reset on dimension change and world reload (On hold, would have to overhaul a big part of the game) ### Maybe - ~~Add observer functionality to motion sensor~~ Matcher Block planned for vanilla BTA! in 7.4 - Make activator be able to retake some items like discs from jukeboxes or items from golden meshes - Allow a slot to be used twice on an activator (e.g. bucket in a sequence of steps would be able to be handled properly) - Activator rail - Minecart with basket, going over mesh blocks drops items in order and over golden mesh blocks only a certain item. ## Afterword I made this mod out of pure love for BTA, I want to be able to play the game and don't let jank ruin the experience, feel free to contribute or use the code as you see fit :) Licence is CC0, but credit is always appreciated!