Описание
# Beacon-Response: Exogenous Augmented Combat Humanoid (B-R.EACH) Protocol. Chapter 1 - Reawakening (BETA)
### _**~~~ I'ts much easier to survive with some friendly companion ~~~**_
## **NOTE FROM AUTHOR:**
Base AI system is stable.
Advanced Reinforcement Learning RNN is experimental and currently not fully tuned or playtested.
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# 🧬Introduction
The Exogen did not escape extinction.
They dispersed it.
In their final hours, thousands of cryostasis pods were fired into deep space using planetary railguns—each carrying a single augmented organism.
No destination. Only probability.
You are one of them.
Your pod has impacted a viable world: “Overworld.”
A kinetic seed anchors below the surface. Systems force you awake.
Your memory is gone. Your identity is gone.
Only function remains.
Your neural lattice cannot operate alone.
You require a Beacon.
With it, you can be directed.
Without it, you are nothing.
Objective:
Secure resources. Expand the signal.
Bring others.
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# ⚙️Core Mechanics
- **Orbital Deployment**: Deploy agents via Beacon-activated drop pods.
- **Agent Classes**: Distinct roles: defense, assault, and support, each with unique abilities.
- **Survival Systems**: Agents require resources to stay operational.
- **Combat AI**
- **Standard:** Priority-based behavior
- **Advanced:** Experimental adaptive neural system *(in development)*
- **Loadout-Driven Combat**: Equipment defines each agent’s role and effectiveness.
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# 🧪Special features:
- **Per-Agent Neural Processing**: Individual RNN-based logic per agent, allowing adaptive behavior without tanking TPS
- **Custom ML Framework**: 100% Java-based machine learning system designed specifically for real-time gameplay (No GPU needed)
- **High-Performance Sensor Arrays**: Efficient large-scale sensing system enabling complex environmental scanning with minimal performance cost
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# 📡 **Support & Documentation**
### Discord is now live. Please join to get support
* **Bugs/Crashes:** If it breaks, please post it in **GitHub Issues**.
* **Discord:** Join for dev builds and real-time help.
* **Documentation:** TMP: WIKI https://drive.google.com/drive/folders/1yt4bNuJr0az5eAPraK9P_ZWpoUI5TmvH?usp=drive_link (Work in progress). The old Wiki is **DEPRECATED**—do not trust it for Version 2 onward.
* **Development:** We are slowly migrating all legacy features into the new Version 2.0 framework as they are optimized.
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# 📜 **License & Distribution**
* **Private/Modpack Use:** Encouraged on CurseForge or Modrinth.
* **Restrictions:** **DO NOT** rehost, repost, or claim the mod as your own. Credit is encouraged but not required
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# Legacy
Previously developed as **Aegis Ops (v1.x)**.
Core features are rebuilt and optimized under the new B-R.EACH architecture.