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Boss Ultimatum

Heal bosses when players die, or remove them!

Modrinth game-mechanics utility

Описание

  Ever wanted to punish players for dying over and over to bosses? Feel like it's easy to cheese a boss because players can just respawn infinitely to eventually kill a boss? Look no further! Boss Ultimatum solves that by adding a very customizable config that allows you to add "ultimatums" to bosses.   These ultimatums define how much health the boss should heal. A percentage of its max health? A flat amount? Or remove the boss so they have to resummon it?   Features   Maximum Health Healing Flat Value Healing Minimum Deaths to trigger ultimatum (Fabric only) Per-Difficulty Setting (e.g. Only on hard) Remove boss intead of healing Health gains before ultimatum (e.g. Heal the boss 10% of their max health but 100% after ultimatum that can have a minimum of deaths)   Config Preview