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BonePileFix - Valhelsia Structures

Fixes the Bone Pile block from Valhelsia Structures rendering vertically and ignores layer height when using Sodium or Embeddium. Unofficial visual fix, requires Valhelsia Structures installed.

Modrinth blocks modded tweaks

Описание

An unofficial visual fix for the **Bone Pile** block from [Valhelsia Structures](https://modrinth.com/mod/valhelsia-structures) when using **Sodium** or **Embeddium**. Before ![BEFORE](https://cdn.modrinth.com/data/cached_images/01f12f250ec4adedb7165cf22d00f4895026d900.png) After ![AFTER](https://cdn.modrinth.com/data/cached_images/3dfeb664fc3448d6387e5cc3a70d1b1d1a6a89e1.png) The Problem When Sodium or Embeddium is installed, the Bone Pile block renders **vertically** instead of lying flat on the ground. This is caused by the original model using `minecraft:block/carpet` as its parent, which Sodium mishandles for mod-added blocks. What This Fix Does - Replaces the model with explicit flat geometry, bypassing the broken `carpet` parent - No textures from the original mod are included or redistributed - Layer stacking visuals are partially affected due to a deeper incompatibility between Sodium and the mod's rendering Mixin — this cannot be fully resolved from a resource pack alone Requirements - [Valhelsia Structures](https://modrinth.com/mod/valhelsia-structures) `neoforge-1.21.1-1.1.2` - Sodium or Embeddium (the bug does not occur without these) Notes This is an unofficial fix. All credit for the original mod goes to the [Valhelsia Team](https://github.com/ValhelsiaTeam). The root cause has been reported to the developers — see the [GitHub issue](https://github.com/ValhelsiaTeam/Valhelsia-Structures/issues).