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Bogged Backport

Replaces some skeletons with bogged

Modrinth entities models vanilla-like

Описание

# Bogged Backport Replaces some skeletons in swamps and mangrove swamps with bogged. This affects only the texture and model of the mob. ## Dependencies Forge: - OptiFine Fabric: - [Entity Model Features](https://modrinth.com/mod/entity-model-features) - [Entity Texture Features](https://modrinth.com/mod/entitytexturefeatures) ## Customise Spawning To customise the way bogged spawn, replace the contents of the file `assets/minecraft/optifine/random/entity/skeleton/skeleton.properties` in the pack archive with one of the code snippets below. - Some skeletons in swamps are bogged (default): ``` textures.1=3 biomes.1=!swamp !mangrove_swamp textures.2=2-3 weights.2=5 1 biomes.2=swamp mangrove_swamp ``` - All skeletons in swamps are bogged: ``` textures.1=3 biomes.1=!swamp !mangrove_swamp textures.2=2 biomes.2=swamp mangrove_swamp ``` - Chance of a bogged in any biome: ``` textures.2=2-3 weights.2=1 10 ``` *** Project page on [CurseForge](https://www.curseforge.com/minecraft/texture-packs/bogged-backport).