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Bobby Legacy

Bobby backported to 1.12.2.

Modrinth game-mechanics optimization worldgen

Описание

This is [Bobby](https://modrinth.com/mod/bobby) ported to 1.12.2. Bobby works by caching loaded chunks in a folder called **/minecraft/.bobby**. Real chunks sorround the player and cached chunks beyond the simulation distance are not tickable. This mod can be used on **client** and **server**. ![settings](https://cdn.modrinth.com/data/cached_images/f3469f17811d3e3edff58549d7190e995cbf9531.png) **Requirements:** [MixinBooter](https://www.curseforge.com/minecraft/mc-mods/mixin-booter) or [Cleanroom Relauncher](https://www.curseforge.com/projects/1214490) **Incompatibilities**: [Nothirium](https://www.curseforge.com/minecraft/mc-mods/nothirium), [Particle Culling](https://www.curseforge.com/minecraft/mc-mods/particle-culling), [Entity Culling](https://www.curseforge.com/minecraft/mc-mods/entity-culling), [REID](https://www.curseforge.com/minecraft/mc-mods/reid), [Entity Distance](https://www.curseforge.com/minecraft/mc-mods/entity-distance-1-12-2) and [Dynamic View](https://www.curseforge.com/minecraft/mc-mods/dynamic-view) are not compatible. This mod does some of what these mods do already. Any mods which involves culling should be disabled. **If you have [**Universal Tweaks**](https://www.curseforge.com/minecraft/mc-mods/universal-tweaks) disable this line:** > B:"Frustum Culling"=false --- **How to Set Up:** > I:renderDistance= . Edit this line to extend the render distance past default. > I:simulationDistance= . Edit this line to extend or reduce the active chunk radius. **Demonstration:** ![70](https://i.postimg.cc/WNMhm5QR/2025-10-29-18-37-14.png) ![100](https://media.forgecdn.net/attachments/1375/88/3-png.png)