Описание
This is [Bobby](https://modrinth.com/mod/bobby) ported to 1.12.2.
Bobby works by caching loaded chunks in a folder called **/minecraft/.bobby**. Real chunks sorround the player and cached chunks beyond the simulation distance are not tickable. This mod can be used on **client** and **server**.

**Requirements:** [MixinBooter](https://www.curseforge.com/minecraft/mc-mods/mixin-booter) or [Cleanroom Relauncher](https://www.curseforge.com/projects/1214490)
**Incompatibilities**: [Nothirium](https://www.curseforge.com/minecraft/mc-mods/nothirium), [Particle Culling](https://www.curseforge.com/minecraft/mc-mods/particle-culling), [Entity Culling](https://www.curseforge.com/minecraft/mc-mods/entity-culling), [REID](https://www.curseforge.com/minecraft/mc-mods/reid), [Entity Distance](https://www.curseforge.com/minecraft/mc-mods/entity-distance-1-12-2) and [Dynamic View](https://www.curseforge.com/minecraft/mc-mods/dynamic-view) are not compatible. This mod does some of what these mods do already. Any mods which involves culling should be disabled.
**If you have [**Universal Tweaks**](https://www.curseforge.com/minecraft/mc-mods/universal-tweaks) disable this line:**
> B:"Frustum Culling"=false
---
**How to Set Up:**
> I:renderDistance=
. Edit this line to extend the render distance past default.
> I:simulationDistance=
. Edit this line to extend or reduce the active chunk radius.
**Demonstration:**

