Описание
# Mod Description
### **_[zh_cn 简体中文](https://github.com/huntersxy/BlockDynamics_Mod/blob/master/README.md)_**
**If you have any questions, please let me know on the [GitHub issue](https://github.com/huntersxy/BlockDynamics_Mod/issues)**
## Overview
Current function:
- Control the reproduction of creatures by monitoring their population within the block, avoiding overpopulation in specific areas and enhancing the game experience.
- Add a new block-entity freeze device, which can freeze creatures within a designated area (7x7) through redstone control.
## Acquisition method
You can either compile it yourself or download it from the [Release](https://github.com/huntersxy/BlockDynamics_Mod/releases) page. Alternatively, you can download the latest build from [Github action](https://github.com/huntersxy/BlockDynamics_Mod/actions).
## Core Functions
### Reproduction restrictions
- **Monitoring range**: An 8x8x8 area centered around the location of the biological parents (from coordinates X-8, Y-8, Z-8 to X+8, Y+8, Z+8)
- **Spawning restriction**: When the number of `Mob` entities in the area exceeds the configured maxMobsInChunk value, spawning behavior will be canceled
### Entity Freezer
- **Monitoring range**: The radius is set by the configuration file, with a default radius of 8
- **Freezing condition**: When being charged, the entity will be frozen. After canceling the charging, the entity will be unfrozen.
## Configuration Instructions
### Configuration file location
```
config/blockd-common.toml
```
## License
This module is licensed under the MIT License - please refer to the [LICENSE](LICENSE.txt) file for details.