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Big cry哇哇大哭

以情绪和哭泣为核心机制的娱乐模组。A fun mod centered on emotion and crying mechanics.

Modrinth game-mechanics

Описание

# 🥲 Big cry(哇哇大哭) **谁不想在自家菜地里大哭一场呢?** 这是一个以情绪和哭泣为核心机制的娱乐模组——积累情绪、放声大哭、感化怪物、催熟作物、吸引稀有生物,甚至哭到感动上天。 --- ## 📋 模组概览 - **模组名称**:Big Cry(哇哇大哭) - **核心玩法**:积累情绪值 → 主动/被动哭泣 → 触发各种效果 - **特色机制**:6级哭泣等级、隐藏情绪、被动保命、植物催熟、幼体安抚、稀有生物吸引、停雨彩蛋 - **跨模组联动**:支持 Order To Cook(下单了)、KaleidoscopeCookery(石磨加速)、Forge Energy(哭出能量) - **三平台支持**:Forge 1.20.1 / Fabric 1.21.1 / NeoForge 1.21.1 --- ## 🎮 玩法指南 ### 情绪系统 情绪值是你哭泣的「燃料」,可通过多种方式积累: - 📈 **随时间自然增长**(每 10 秒 +1) - 🍖 **饥饿时增长**(饱食度 < 3,每 5 秒 +1) - 🌧️ **淋雨时增长**(露天且下雨,每 5 秒 +1) - 💥 **受伤时增长**(受伤值 ×2) - 💊 **喷溅伤心药水**(范围效果,群体增长) 当情绪值超过 100 时,超出的部分会转化为**隐藏情绪**。停止哭泣后,隐藏情绪缓慢转化为可见情绪,让你能更持久地哭泣。 ### 哭泣系统 **主动哭泣**:按下 **C 键**触发(需情绪 ≥ 5) - 1 秒酝酿阶段后进入哭泣状态 - 自动切换第三人称背面视角 - 哭泣消耗情绪值,耗尽自动停止 **被动哭泣(保命机制)**: - 受到致命伤害时自动触发 - 将生命值锁定为 2❤,冷却时间 30 分钟 - 固定为 WAILING 等级 **停止哭泣**:长按 **Shift** 主动停止,停止后获得脆弱效果 ### 哭泣等级(6级) | 等级 | 名称 | 效果 | |------|------|------| | 0 | NONE | — | | 1 | SOBBING | 小声抽泣 | | 2 | WRONGED | 委屈哭泣 | | 3 | WAILING | 哇哇大哭 | | 4 | BREAKDOWN | 崩溃大哭 | | 5 | HEAVEN_MOVED | 哭得感天动地 ✨ | --- ## ✨ 哭泣效果 哭泣时根据等级触发多种效果: ### ❤️ 生命恢复 生命值低于阈值时自动恢复,等级越高恢复量越大 ### 🛡️ 怪物忽视 周围敌对生物放弃锁定你,范围随等级增大(最大 24 格) ### 🌱 植物催熟 周围作物获得类似骨粉的生长加速,可配置范围和概率 ### 🐣 幼体安抚 吸引幼年生物靠近,缩短其剩余成长时间 ### 🦊 稀有生物吸引 吸引熊猫、狐狸、北极熊、海豚、鹦鹉、狼、豹猫、兔子等稀有生物 ### 💧 泪珠掉落 消耗情绪时概率掉落眼泪物品,掉率随等级提升 ### ⛈️ 停雨彩蛋(HEAVEN_MOVED 专属) 达到最高等级后,若正在下雨: - 自动开始 5 秒蓄力读条 - 蓄力完成后闪电劈落 + 大量粒子效果 + 钟声 - 立即停雨,持续 1 个游戏日 - **有 Order To Cook 模组时**:改为消耗周围 8 格内 ≥2 枚 oTc 硬币,无冷却 --- ## 🎁 物品与进度 ### 物品 | 物品 | 用途 | |------|------| | 💧 眼泪 | 消耗情绪时掉落,收藏/合成 | | 🧪 伤心药水 | 饮用恢复 4❤ + 情绪增长提示 | | 💥 喷溅伤心药水 | 范围效果:增加情绪、安抚幼体、施加愧疚 | | 💔 心碎图标 | 合成材料 | ### 效果(状态) - **脆弱**:停止哭泣后获得,承伤提高(可配置) - **愧疚**:喷溅伤心药水命中敌对生物后施加,使其停止攻击 ### 进度(13个成就) 从「按下C键开始哭一场」到「哭得感天动地」,包含感化30只怪物、拾取50个泪滴、同一次哭泣吸引5种稀有生物等有趣挑战。 --- ## 🔧 跨模组联动 | 模组 | 联动效果 | |------|----------| | 🍳 Order To Cook | 消耗情绪值刷新顾客,停雨改为消耗 oTc 硬币 | | 🪨 KaleidoscopeCookery | 哭泣时石磨转速提升 3~5 倍 | | ⚡ Forge Energy | 哭泣时给周围 FE 方块充能(最高 512 FE/t) | --- ## ⚙️ 配置与指令 - **配置文件**:`config/big_cry.properties`(热重载,保存后约 5 秒生效) - **外观开关**:`/bigcry hudtip on|off` — 切换 HUD 状态提示文本 - **调试指令**:`/bigcry setemo ` — 设置情绪值(OP 2) HUD 界面显示情绪条(屏幕底部中央),颜色随情绪变化:绿 → 蓝 → 黄 → 橙 → 红。 --- ## 🌐 English Description # 🥲 Big Cry **Ever felt like crying in your own backyard?** This mod adds emotion and crying mechanics to Minecraft — build up your emotions, burst into tears, pacify monsters, boost crop growth, attract rare animals, and even move the heavens themselves. --- ## 📋 Overview - **Name**: Big Cry - **Gameplay**: Accumulate emotion → Cry actively/passively → Trigger various effects - **Features**: 6 crying levels, hidden emotion, passive rescue, crop growth boost, baby animal attraction, rare animal attraction, rain stop easter egg - **Cross-mod support**: Order To Cook, KaleidoscopeCookery (millstone boost), Forge Energy (crying-powered charging) - **Platforms**: Forge 1.20.1 / Fabric 1.21.1 / NeoForge 1.21.1 --- ## 🎮 Getting Started ### Emotion System Emotion is your crying fuel, gained from: - ⏱️ Time (every 10s +1) - 🍖 Hunger (food level < 3, every 5s +1) - 🌧️ Rain (outdoors in rain, every 5s +1) - 💥 Taking damage (damage ×2) - 💊 Splash Sadness Potion (AoE boost) When emotion exceeds 100, overflow becomes **hidden emotion** that slowly converts back after crying stops. ### Crying Mechanics **Active Cry**: Press **C key** (emotion ≥ 5 required) - 1-second buildup phase - Auto-switches to third-person view - Consumes emotion over time **Passive Cry (Lifesaver)**: - Auto-triggered on fatal damage - Sets health to 2❤, 30-min cooldown - Fixed at WAILING level **Stop Crying**: Hold **Shift** — applies Vulnerable effect ### Crying Levels (6 Tiers) | Level | Effect | |-------|--------| | NONE | — | | SOBBING | Soft sobbing | | WRONGED | Crying in grievance | | WAILING | Loud crying | | BREAKDOWN | Breaking down | | HEAVEN_MOVED | Shaking heaven and earth ✨ | --- ## ✨ Effects While Crying - ❤️ **Health Regen** — Auto-heal when health is low - 🛡️ **Hostile Ignore** — Mobs lose aggro on you - 🌱 **Crop Growth** — Bonemeal-like boost to nearby crops - 🐣 **Baby Attraction** — Baby animals approach and grow faster - 🦊 **Rare Animals** — Attract pandas, foxes, polar bears, dolphins, parrots, wolves, ocelots, and rabbits - 💧 **Tear Drops** — Drop items when consuming emotion - ⛈️ **Rain Stop Easter Egg** — At max level, charge up for 5 seconds to stop rain with lightning and particles. With Order To Cook, consumes oTc coins instead --- ## 🎁 Items & Advancements - 💧 **Tear Drop** — Collectible crafting material - 🧪 **Sadness Potion** — Heals 4❤ + emotion boost - 💥 **Splash Sadness Potion** — AoE emotion boost + baby soothing + guilt effect - 13 **Advancements** from "Big Cry" to "Crying Master" ### Status Effects - **Vulnerable** — Increased damage after stopping crying - **Guilt** — Hostiles stop attacking --- ## 🔧 Integration | Mod | Effect | |-----|--------| | 🍳 Order To Cook | Consume emotion for customer refresh, rain stop uses oTc coins | | 🪨 KaleidoscopeCookery | 3-5x millstone speed while crying | | ⚡ Forge Energy | Charge nearby FE blocks while crying (up to 512 FE/t) | --- ## ⚙️ Config & Commands - Config: `config/big_cry.properties` (auto-reloads on save) - `/bigcry hudtip on|off` — Toggle HUD tip text - `/bigcry setemo ` — Set emotion value (OP 2) The HUD emotion bar renders at the bottom of the screen with color shifting from green → blue → yellow → orange → red based on emotion level.