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Better Mob Griefing GameRule

BMGG (Better Mob Griefing GameRule) allows you to control mob_griefing for each entity.

Modrinth game-mechanics management utility

Описание

# BMGG (Better Mob Griefing GameRule) BMGG is a lightweight server-side mod that extends the vanilla `mobGriefing` gamerule with per-entity control. It allows server owners to configure whether each entity type can cause world damage, such as explosions or block destruction, without changing core gameplay mechanics. > **NOTE* > > Compatible with modded creatures that rely on vanilla explosion and damage handling. ## Features - Per-entity mobGriefing control - Simple JSON configuration - Server-side only (no client required) - Vanilla-friendly behavior ## Commands Requires operator permission level **2+** (`/op` level). - `/bmgg set ` Sets mob griefing behavior for a specific entity type. > Example: `/bmgg set minecraft:creeper false` - `/bmgg setall ` Sets mob griefing behavior for all registered entities at once. > Example: `/bmgg setall false` - `/bmgg setdefault ` Sets the default mob griefing value used for newly added entities. > Example: `/bmgg setdefault false` - `/bmgg resetdefault` Resets all settings to the default configuration defined by the mod. > Example: `/bmgg resetdefault` ## Configuration Config file location: `saves//BMGG/config.json` ## Notes This mod does not add new blocks, items, or entities. It only modifies existing game behavior.