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Better Health Indicator

Say goodbye to boring health bars! Experience combat with a beautiful, dynamic, and smooth animated health indicator.

Modrinth decoration optimization utility

Описание

# Better Health Indicator ### [**Github link**](https://github.com/WJZ-P/Better-Health-Indicator) ![banner](https://cdn.modrinth.com/data/cached_images/85a7f998618761fe94f72ef32222a1bdf039ea86.png) Say goodbye to boring health bars! **Better Health Indicator** is a **client-side** Fabric mod that replaces plain mob health display with a beautiful, dynamic, and smoothly animated indicator — both above entities and in a rich on-screen panel. > Client-side only. It does **not** need to be installed on the server, and works on most servers for normal mobs and players. ![hitted](https://cdn.modrinth.com/data/cached_images/add11bc133965badecf3060747fedcc1f99397f3.png) ## ✨ Features ### Over-head health bars - **Vanilla-style heart icons** rendered as crisp billboards above entities. - **Tiered multi-row hearts** for high-HP mobs: the bottom row stays vanilla red (or **hardcore** hearts for powerful mobs on their last bar), while upper rows are runtime-tinted from a grayscale template with **fully configurable per-tier colors**. - **Dynamic "× N" multiplier** for mobs with many health bars, color-coded by amount; updates live as health changes. - **Damage feedback**: dropping heart particles on hit (intensity scales with damage), heart scatter + tilt, and a white "blink" highlight — all toggleable. - **Low-health tremor**: hearts shake when health drops below a configurable threshold, each heart staggered like vanilla. - **Death shatter**: hearts chain-burst when an entity dies. - **Name & detail**: optional name display with custom scale/bold; health value or multiplier can sit beside the bar or after the name. Optionally **hides the vanilla name tag** to avoid overlap. ### On-screen target panel - A configurable corner panel for the entity you're **looking at / recently attacked**. - Shows a **live 3D model** in a square or round frame, name, health (bar or hearts), and **potion-effect icons**. - **Light / dark themes**, adjustable transparency, and auto-resizing width. ### Display & control - Display modes: **On Screen** or **Looking At**, with attack-tracking (keep showing a mob you just hit). - Distance limit, show-self, show-full-health, and occlude-behind-walls options. - Hide vanilla damage heart particles to avoid visual clutter. ## ⚙️ Configuration Fully configurable in-game via **Mod Menu + Cloth Config** (both optional). Without them, settings still load from `config/better_health_indicator.json`.