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Battle Music

Plays your imported music during intense mob/PVP battles. No resource pack needed. Easy drag and drop setup!

Modrinth game-mechanics utility

Описание

# Minecraft Battle Music Mod This mod plays your imported music during mob/PVP battles. **No resource pack needed!** Check the Setup section to see how to get started. ## Features - **Configurable everything:** detection range, thresholds, fade times, pools, and more, editable in-game (req. ModMenu and Cloth Config) or via the JSON config. - **Mob battles:** starts when 5 hostile mobs are aggroed on you. - **Heavy mode:** changes to a separate "heavy" playlist when the health drops low, many mobs are attacking or fighting a boss. Smoothly crossfades from the regular playlist! - **PvP trigger:** Taking a set number damage from another player starts combat music (by default plays the Heavy playlist). - **Boss detection:** Starts playing the heavy playlist when bosses are in range, plus optional mini-bosses (Elder Guardian, Ravager, Evoker, Piglin Brute) and any extra entity IDs configured. - **Battle resume:** if a new fight starts right after the last, it picks the track back up where it faded. ## Dependencies **Fabric** 1. [Fabric Loader](https://fabricmc.net/use/) 2. [Fabric API](https://modrinth.com/mod/fabric-api) 3. (optional, very recommended) [Mod Menu](https://modrinth.com/mod/modmenu) with [Cloth Config](https://modrinth.com/mod/cloth-config) - lets you edit settings in-game. **Forge / NeoForge** 1. (optional, very recommended) [Cloth Config](https://modrinth.com/mod/cloth-config) - lets you edit settings in-game. # Setup ![Text reading "SETUP" on white background with a musical note on the right](https://cdn.modrinth.com/data/cached_images/0265c0d690d6ad224df932bfce44755702a5ce4b_0.webp) ## Adding your music On first launch the mod makes a `battlemusic` folder inside your Minecraft instance directory with two subfolders: ``` Regular Battle/ Heavy Battle/ ``` Add your music corresponding to the folder (see below what both of these folders mean.) No restart needed. **Requires Vorbis (`.ogg`) audio files.** Vorbis!!!!! **This folder can be opened from ModMenu too!** You can tweak the settings to your liking further in the Modmenu. Below are the default settings. ## Music play conditions - **Regular battle** starts when a number of mobs (default 5) in the detection radius (default 25) are attacking the player. - **Heavy battle** crossfades when your health is at/below a threshold (default 6HP / 3 hearts), or a boss is nearby. Once heavy, it stays heavy until the whole fight ends. - **PvP**: receiving damage (default 6HP / 3 hearts) within a time windows (default 5 seconds) plays combat music (the default music pool is heavy, configurable to regular, heavy or both). The timer resets every hit + the configured timeout for all battles (default 15s) - When there is no detected battle activity, the music continues to play for a set amount of time (default 15s) before beginning to fade out. Please submit any issues on the mod's [Github issue tracker!](https://github.com/Lemon553311-dev/battlemusic/) # License MIT