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BaritoneRemover - Bot & Cheat Detection

Server-side anti-cheat plugin that detects Baritone, bots and other automation: aim locks, movement patterns, mining timers. Paper, Spigot, Folia. Open source.

Modrinth game-mechanics management utility

Описание

## What it does Despite the name, BaritoneRemover does not only look for Baritone. It detects **boting in general**: any client software that automates movement, aiming, mining or block placement on behalf of a player. Everything runs on the server, from packets the client already sends (PacketEvents based). Nothing to install on the player side, no world scanning, no resource pack. ## Checks **Rotation** - `Repeated (A / C)` - rotation changing in a repeated sequence - `TimeBetween (A / B)` - suspiciously consistent timing between block breaks, and between block placements **Target lock (Baritone-specific signatures)** - `TargetLock (A)` - repeated acquisition of the same canonical mining targets - `TargetLock (B)` - one-packet snaps to Baritone's pathing placement target - `TargetLock (C)` - Baritone's fixed 26-degree traverse mining pitch with sustained yaw jitter - `TargetLock (D)` - precise aim held steady across distinct mining targets **Movement** - `AutoWalk (A)` - walking while changing yaw but never pitch - `Repeated (B / D)` - movement repeated in a fixed sequence **Combined** - `Combined (A)` - several weaker signals flagged together Each check builds a violation level (VL). VL decays on its own when a player stops behaving suspiciously, so single odd inputs do not stick around. ## Alerts and punishment - Staff alerts go to anyone with `br.alert`, with the check description on hover - Per check config: `enable`, `punish`, `punish-vl`, `punish-command` (supports `%player%`) - Punishment message and prefix are MiniMessage formatted, so you can colour and style them freely - Optional Discord webhook for alerts, with Discord rate limits respected and per-player throttling so one player cannot flood the channel ## False positive safeguards - Checks are fully disabled while TPS drops below `min-tps` - Optional `ping-disable`: players at or above the ping threshold are not checked - Bedrock players through Floodgate are excluded from the checks that do not apply to them (for example boat movement and `TargetLock (C)`) - `br.bypass` exempts a player entirely - Packet buffers are capped, so a misbehaving client cannot bloat memory ## Config and commands All options live in `config.yml` and new keys are merged in on update, so your edits survive upgrades. - `/br reload` - reload the config and reset tracked data - `/br debug` - toggle debug output for yourself, the console, or both Permissions: `br.alert`, `br.debug`, `br.reload`, `br.bypass` Debug output is also written to daily log files under `plugins/BaritoneRemover/debug/`. Set `temp-debug-log: true` to delete them on shutdown. ## Compatibility - Servers: Spigot, Paper, Purpur, Folia, Bukkit - Minecraft: 1.8 through 1.21+ Java Edition - Bedrock players on Floodgate/Geyser are handled - Open source under AGPL-3.0 [Discord](https://discord.gg/xG8beHPXUS) · [Source](https://github.com/ChromMob/BaritoneRemover) · ![Alert example](https://cdn.modrinth.com/data/cached_images/83e07dc50a5bd3e3e88c5bcf337e46f185e790be.png)