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[balls_game_2]

[balls_game_2] is a physics-based modpack with magic, engineering, and computers. Collect over 10 blocks! Explore over 2 levels!

Modrinth optimization technology

Описание

![balls game 2.... pretty scary, eh?](https://cdn.modrinth.com/data/cached_images/656927b4e51f0c97993893d5e3af43ae88f1e22c.png) **[balls_game_2]** is a private modpack made for my friends and I. Built on the same FOSS-first philosophy as its predecessor, it blends tech, magic, and physics-driven mechanics across around 150 carefully selected mods. ## Major content mods include: - **Create** for complex mechanical automation, with addons spanning trains, diesel engines, nuclear reactors, and armed airships. - **Sable**: fully physics-simulated vehicles with realistic momentum and collision. ~~- **Ars Nouveau** + **Occultism**: two complementary magic systems for spellcasting, summoning, and ore doubling.~~ - **Applied Energistics 2** for late-game digital storage and autocrafting. - **ComputerCraft** for programmable automation and CC-Sable vehicle navigation. - **Caxton** for custom font support and includes Sodium for performance. ## INFORMATION: **Java 25** is required to run this pack. A few of the mods within this pack were compiled for **Java 25**. If you want to play this pack in earlier versions, you may need to uninstall those mods or ask the developers to make a build for the version of Java you want. Sorry!