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Azalea Growth Control

Limits azalea generation to appropriate biomes. Because even trees need boundaries.

Modrinth worldgen

Описание

      Vanilla Minecraft grows azalea trees in any surface biome, even deserts and snowy tundras. 🌱 This behavior was officially marked as Works As Intended in MC-238499. Azalea Growth Control restores some sanity to world generation by limiting azalea trees to biomes that actually suit them. 🌍 Using the azaleagrowthcontrol:grows_azalea_trees biome tag, you can define exactly where these trees are allowed to grow. ⚙️ It works seamlessly with both vanilla and modded biomes, giving your worlds a more natural and consistent look. 🍃 No more random green blobs in frozen wastelands! ⏩ INSTALLATION REQUIRED ON SERVER ⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE) ⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC) ⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC) If available for a mod, configuration is possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric). For manual configuration using an external text editor all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml, depending on the type of config. Not all types might exist for a mod, if any at all.                                        © 2026 @heyitsfuzs. All rights reserved. This page was last edited on 11 September 2026, at 06:44 (UTC).