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Auto HUD

A mod which dynamically hides parts of the user interface

Modrinth utility

Описание

Auto HUD is a Minecraft mod which hides parts of the user interface (HUD) that are currently not interesting. It is inspired by similar mods ("immersive hud") for other games. I personally really like the clean view of no visible HUD, but get frustrated by the limitations of using F1 mode. This is an opinionated rewrite of [Head-down Display](https://github.com/jadc/headdowndisplay/) that never got updated. **NOTE: From version 4 on, Cloth-Config has been dropped. Now [YetAnotherConfigLib](https://modrinth.com/mod/yacl) is needed for an ingame configuration screen, but the mod will work fine without.** ## Features * Toggle the whole HUD with a key binding. * Have parts of the HUD that haven't changed hide away. * Hide persistent, unchanging status effects, such as water breathing from the turtle helmet. * Show remaining time of status effects. * Highly configurable. ### Visual differences to F1 mode * Player hand / equipped items remain visible * Player names remain visible * The vignette remains active * Incoming chat messages still pop up * Crosshair remains visible (see my other mod Dynamic Crosshair for that) * Configurable what elements are hidden ## Dependencies * Optional dependency on [YetAnotherConfigLib](https://modrinth.com/mod/yacl) for ingame configuration screen ### Fabric only * requires [Fabric API](https://modrinth.com/mod/fabric-api) * optional: [Mod Menu](https://modrinth.com/mod/modmenu) for ingame configuration screen ## Mod Compatibility This mod includes a modified version of magicus' [Status Effect Timers](https://modrinth.com/mod/statuseffecttimer), because I could not figure out how to dynamically insert my modifications into it. Since this mod allows for status effect icons to be hidden individually, the non-modified version will draw the timers in the wrong place. Known to be compatible: * [Dynamic Crosshair](https://modrinth.com/mod/dynamiccrosshair) augments this mod by dynamically hiding the crosshair as well. * [Raised](https://modrinth.com/mod/raised) works perfectly. * [HUDTweaks](https://modrinth.com/mod/hudtweaks) mostly works. Vertical status effects bar does not work with the timer overlay. Animation direction and offset may have to be tweaked in AutoHud's settings manually. * [AppleSkin](https://modrinth.com/mod/appleskin) appears to work fine. * [DetailArmorBar](https://modrinth.com/mod/detail-armor-bar) is supported. * [BerdinskiyBear's Armor Hud](https://www.curseforge.com/minecraft/mc-mods/berdinskiybears-armor-hud) is supported in hotbar mode. Known to be incompatible: * OptiFabric crashes due to mixin conflicts. * Any other mod that draws status effect timers should have that functionality disabled. * HUD elements created by other mods will most likely not be moved. * Bedrockify overwrites the status effect modifications. To get them working, disable the `screenSafeArea` mixin. * Running AutoHUD together with Exordium can cause visual issues