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AuthMeVelocity

AuthMeReloaded support for Velocity

Modrinth library management utility

Описание

# AuthMeVelocity [![WorkFlow](https://img.shields.io/github/actions/workflow/status/4drian3d/AuthMeVelocity/gradle.yml?style=flat-square)](https://github.com/4drian3d/AuthMeVelocity/actions) ![Latest Version](https://img.shields.io/github/v/release/4drian3d/AuthMeVelocity?style=flat-square) [![Discord](https://img.shields.io/discord/899740810956910683?color=7289da&logo=Discord&label=Discord&style=flat-square)](https://discord.gg/5NMMzK5mAn) ![Modrinth Downloads](https://img.shields.io/modrinth/dt/sG6SrXta?logo=Modrinth&style=flat-square) ![GitHub Downloads](https://img.shields.io/github/downloads/4drian3d/AuthMeVelocity/total?logo=GitHub&style=flat-square) This plugin adds support for [Velocity](https://velocitypowered.com/) to [AuthMeReloaded](https://github.com/AuthMe/AuthMeReloaded) [![](https://www.bisecthosting.com/partners/custom-banners/6fa909d5-ad2b-42c2-a7ec-1c51f8b6384f.webp)](https://www.bisecthosting.com/4drian3d?r=ModAuthMeVelocity) ## Requirements - Paper, Purpur, Folia 1.21+ - Velocity 3.4.0+ - Java 21+ ## Features - Prevent your players from executing commands or typing in the chat before they are logged in - Prevent command tabcompletions before they are logged in (On 1.13+ requires [VPacketEvents](https://modrinth.com/plugin/vpacketevents)) - Forces the first server that players enter to be an Auth server - Send players to another server when logging in natively (AuthMeReloaded has bugs with this functionality on its own) - Prevents players from having to re-login each time they join a server with AuthMe installed - Get access to the AuthMe API from Velocity - Compatibility with [FastLogin](https://github.com/games647/FastLogin) (AutoLogin support in the proxy) and [MiniPlaceholders](https://modrinth.com/plugin/miniplaceholders) (use AuthMeVelocity placeholders in any other plugin and vice versa) ## Setup 1. Download the latest release of the plugin [link](https://modrinth.com/plugin/authmevelocity) 2. Install AuthMeVelocity-Proxy on your Velocity Proxy 3. Install AuthMeVelocity-Paper on your Paper servers that have AuthMeReloaded installed 4. Start the Velocity proxy and set up the config.conf with the auth servers. ## Plugin API Check the plugin API [here](https://github.com/4drian3d/AuthMeVelocity/wiki/Plugin-API) ### Javadocs - Paper API [Javadocs](https://javadoc.io/doc/io.github.4drian3d/authmevelocity-api-paper) - Velocity API [Javadocs](https://javadoc.io/doc/io.github.4drian3d/authmevelocity-api-velocityl) ## Configuration Check the plugin configuration [here](https://github.com/4drian3d/AuthMeVelocity/wiki/Configuration) ## Tutorial *Spanish* ## Metrics [![metrics](https://bstats.org/signatures/velocity/AuthMeVelocity.svg)](https://bstats.org/plugin/velocity/AuthMeVelocity/16128)