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Aurelia Shaders

Warm, cinematic golden-hour shaders — soft PCSS shadows, global illumination, volumetric clouds, glowing ores, vibrant biome atmosphere.

Modrinth atmosphere bloom colored-lighting

Описание

# Aurelia **Golden hour, all the time.** Aurelia is an original shader pack with a warm, cinematic mood and a vibrant palette — soft light, long shadows, and color that glows without blowing out. Built from scratch, tuned by eye, and it runs on both Iris and OptiFine. ## Features - **Soft PCSS shadows** — variable penumbra, colored tinting through stained glass - **Global illumination + ambient occlusion** — one-bounce GI that keeps interiors and cave mouths grounded - **Emissive light spill** — torches, glowstone, lava, and nether portals wash light onto the blocks around them - **Volumetric sky** — raymarched clouds, god rays, and morning ground fog - **Water worth swimming in** — waves, screen-space reflections, caustics, teal depths, and regional water colors - **PBR two ways** — full labPBR resource-pack support, plus integrated PBR for vanilla blocks: reflective metals, polished stone, and glowing ore veins (coal embers and Nether ores included) - **Biome atmosphere** — per-biome tinting and particles: fireflies, falling petals, spores, blowing sand - **Cinematic image pipeline** — filmic tonemapping, auto-exposure, soft bloom, TAA - **Quality of life** — held-item dynamic light, entity-shadow toggle, four performance profiles ## Requirements - Minecraft **1.17 – 1.21+** - **Iris 1.6+** (recommended) or **OptiFine HD U** - The default **HIGH** profile targets high-end GPUs — use MEDIUM or LOW on weaker hardware, ULTRA for screenshots ## Installation 1. Install Iris (recommended) or OptiFine. 2. Drop `Aurelia-v1.0.0.zip` into `.minecraft/shaderpacks/` — don't unzip it. 3. Options → Video Settings → Shader Packs → select Aurelia. ## FAQ **Iris or OptiFine?** Both work. Iris is recommended: better performance and full regional water detection (OptiFine gets a limited version). **My FPS is low.** Switch to the MEDIUM or LOW profile in the shader options, or lower the shadow map resolution. **Does it work with resource packs?** Yes — any pack. With a labPBR pack you also get real normals, smoothness, and metals. **Can I use it in videos/screenshots?** Yes, freely. Credit with a link to this page is appreciated. **Can I reupload or bundle it?** No — see the license. Link to this page instead. ## License All rights reserved. Free to download, use, and modify for personal use; no redistribution or reuploads. Full text in `LICENSE.txt` inside the pack.