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Asphalt

This is my personal modpack for vanilla activities; complete with my own cursed controls. It includes mods like Voxy and c2me-ocl which greatly enhance the MC experience. Perhaps you could use it as inspiration.

Modrinth lightweight multiplayer optimization

Описание

This is my personal vanilla pack based off of [SO](https://modrinth.com/modpack/sop) by [HyperSoop](https://modrinth.com/user/HyperSoop). Added on top of SO are some QoL mods, general improvements, and a few miscellaneous mods. Relevant Additions: Voxy: Increase effective render distance through lightweight LODs. Iris: Shaders are cool Fast Quit, Remove Reloading Screen: Speeds things up Chunky, Scalable Lux: Speeds up chunk generation Sodium Extra: Gives useful f3 data without the eyesore and more importantly, removes all toasts ViaFabricPlus: Allows one to play on servers of arbitrary versions with minimal friction. For optimal performance, using the latest available version of [GraalVM](https://www.graalvm.org/downloads/) as your JVM is suggested. Adding the flags ```-XX:+UseZGC -XX:+UseCompactObjectHeaders``` would be recommended as well for Java 25 and beyond. [Early access builds](https://github.com/graalvm/oracle-graalvm-ea-builds/releases) for GraalVM can be found here. C2ME OCL Info C2ME has an [openCL gpu acceleration module](https://modrinth.com/mod/c2me-ocl) which is disabled by default because many systems are incompatible with it and will crash the game. General Voxy Info Voxy is an LoD mod (like Distant Horizons) which renders distant chunks with realistic, lightweight LoDs. Unlike Distant Horizons, Voxy doesn't have any distant terrain generation so you must generate the chunks yourself with chunky then ingest them with ``` /voxy import world "WORLD_NAME" ``` Alternatively, LoDs can be imported from Bobby or DH. Voxy does not have server-side support (and likely won't for a very long time) and so the only way to ingest chunks on a server is to visit them yourself. Voxy doesn't support any versions besides the latest it's available on. However, there is an [unofficial backport](https://github.com/m3t4f1v3/voxy) for versions such as 1.21.1 and 1.20.1. For neoforge support, use [connector](https://modrinth.com/mod/connector) though there is no guarantee this will work. Shaders which support Voxy have only recently come out and can be found in [Voxy is Cool](https://samalando.com/voxy-shaders). Download the versions listed in the website as most of these haven't been posted to Modrinth. Players on Prism launcher should enable Zink under performance settings in order to fix certain shader bugs. Versioning For consistency, versioning here will be done the same as SO--namely, it will be -x.y.z - x will be incremented upon the addition or removal of a mod - y will be incremented when altering the config - z will be incremented for minor mod updates or for updates which otherwise have little substance