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Aspect Alchemy

Brew unique potions by combining alchemical aspects of Minecraft items! Aspect Alchemy adds a deep, customizable potion-making system using an Aspect Cauldron. Combine ingredients based on their hidden "aspects" to create powerful elixirs

Modrinth game-mechanics magic technology

Описание

![Aspect Alchemy](https://cdn.modrinth.com/data/cached_images/472ea9f22726308b18203d41b6ac4c995913ee5c.png) ![Sub logo](https://cdn.modrinth.com/data/cached_images/f8bab0d4a1dbf779580b58ef7d3ca882be4f12e5.png) Aspect Alchemy adds a deep, customizable potion-making system using a special **Aspect Cauldron**. Combine ingredients based on their hidden "aspects" (status effects) to create powerful elixirs — then collect them in bottles of different sizes, infuse arrows, or just *bathe* in the brew directly. --- ![banner2](https://cdn.modrinth.com/data/cached_images/ac272eaf46a3330994c87ef419c6829e980c3e9c_0.webp) ### Every ingredient has hidden aspects which can be discovered through experimentation. --- ### Blocks - **Aspect Cauldron** — the main block of the mod. Holds up to 3 water levels (just like vanilla), tracks a `boiling` state, and stores up to 3 ingredients. Breaking it drops an empty cauldron. - **Aspect Empty Cauldron** — the base form; fill it with water to get started. ### Heating & Boiling Place the cauldron over a **Campfire, Fire, Soul Fire, Lava, or Magma Block** to heat it up. Heating takes **10 seconds (200 ticks)**. Remove the heat source and the cauldron cools down instantly. - While boiling, the cauldron emits **bubble particles** and plays ambient lava sounds. - ⚠️ Entities standing inside a boiling cauldron take **1 damage per second** unless fire-immune. ### Adding Ingredients Add up to **3 unique ingredients** by right-clicking with them in hand or throwing them in with **Q**. Duplicate ingredient types are not accepted. Each ingredient carries a list of status effects (its *aspects*). The system works like this: - An effect must appear across **2 or more ingredients** to be included in the final potion. - **Amplifier** = number of occurrences minus 1, capped at level V. ### Living Water Visuals - Water color **dynamically changes** based on added ingredients — it shows the average blend of all active effects' colors. - Empty cauldron resets to classic vanilla blue. - Visual feedback lets you see the brew's composition at a glance. --- Stand inside a cauldron with a brewed potion to absorb its effects — **1 second of exposure = 3 seconds of effects**, refreshed every tick. Great for a quick heal before exploration or combat without consuming a bottle. - Fire on the entity is extinguished while standing inside. - ⚠️ Instant Damage in the brew deals extraordinary damage. --- ### Bottle Sizes & Multi-Use Bottles Each scoop of the cauldron **lowers the water level by 1**. At level 1, the cauldron empties and reverts to its empty form. Vanilla Bottle: 1 sip Small Bottle: 2 sips Medium Bottle: 3 sips Large Bottle: 4 sips Multi-use bottles (**MultiUsePotionItem**) can be refilled from the cauldron — as long as the effects in the bottle match those in the cauldron and the bottle isn't already full. ### Dynamic Potion Names & Colors Potions get a **dynamically generated name** based on their strongest effect: `[Prefix] [Effect] [Roman Numeral]` - Prefix depends on whether the dominant effect is beneficial or harmful. - Color = average of all active effects' colors. - Potion names appear in **blue**; arrow names appear in **red**. --- ### Tipping Arrows One water level = **32 tipped arrows**. Infuse them by: - Right-clicking with regular arrows in hand, or - Throwing them into a boiling cauldron with **Q** Arrows inherit the cauldron's effects, dynamic name (red text), and custom color. Usage count is stored in NBT. --- 1. Place the **Aspect Cauldron** over a heat source. 2. Fill it with water (spawns with 1 level by default). 3. Add up to **3 unique ingredients** (right-click or Q-throw). 4. Wait for it to boil — watch the water change color. 5. Scoop your potion with any bottle size, tip arrows, or jump in to bathe. Effects must appear in **at least 2 ingredients** to make it into the final potion. Plan your combinations wisely. --- Item Aspect Reference (Spoiler Warning) Spoiler Ingredient Aspects (Status Effects) Rabbit's FootSpeed, Jump Boost, Mining Fatigue, Luck Phantom MembraneSpeed, Slow Falling, Levitation SugarSpeed, Absorption, Saturation Blaze PowderSpeed, Strength, Fire Resistance, Glowing Sweet BerriesSpeed, Hunger, Instant Damage FeatherSlow Falling, Speed, Weakness Ender PearlSpeed, Levitation, Weakness RedstoneHaste, Strength, Night Vision, Instant Damage GunpowderHaste, Strength, Hunger, Glowing, Instant Damage Lapis LazuliHaste, Water Breathing, Hunger, Luck QuartzHaste, Glowing, Weakness Fermented Spider EyeJump Boost, Blindness, Nausea, Poison, Weakness Ghast TearRegeneration, Fire Resistance, Health Boost, Levitation, Bad Omen Golden AppleRegeneration, Absorption, Luck Milk BucketSaturation, Regeneration, Weakness Honey BottleInstant Health, Regeneration, Slowness Turtle HelmetResistance, Water Breathing, Slowness, Mining Fatigue ObsidianResistance, Slowness, Fire Resistance DiamondResistance, Health Boost, Luck Amethyst ShardResistance, Night Vision, Luck, Slowness Clay BallSlowness, Resistance, Instant Health BoneWeakness, Resistance StringSlowness, Weakness, Invisibility Glistering Melon SliceHealth Boost, Saturation, Slowness Golden CarrotNight Vision, Saturation, Slowness Magma CreamFire Resistance, Hunger, Instant Damage, Unluck, Slow Falling Nether BrickFire Resistance, Strength, Wither Spider EyeBlindness, Poison, Weakness PufferfishWater Breathing, Nausea, Poison, Instant Damage Rotten FleshHunger, Strength, Poison Red MushroomPoison, Nausea, Strength Brown MushroomInstant Health, Hunger, Weakness Glowstone DustNight Vision, Nausea, Glowing, Weakness Dragon's BreathAbsorption, Instant Damage, Levitation, Bad Omen Chorus FruitLevitation, Nausea, Invisibility EggLevitation, Weakness, Instant Health Nether WartResistance, Fire Resistance, Poison, Unluck, Slowness CoalStrength, Hunger, Instant Damage Soul SandSlowness, Wither, Unluck, Invisibility HoneycombInstant Health, Slowness, Absorption Wither Rose ⭐Wither ×2, Instant Damage, Strength Torchflower ⭐Regeneration ×2, Night Vision, Luck Pitcher Plant ⭐Absorption ×2, Slowness, Poison, Water Breathing Echo Shard ⭐Strength ×2, Speed, Wither ⭐ = Rare ingredient with a doubled aspect — guaranteed to appear in the potion even without a second matching ingredient. --- ![Planned features](https://cdn.modrinth.com/data/cached_images/4489158c93bfe2f039e2dafde5c0ab8e185819af.png) * Alchemy Automation. * Integration with other mods. * Different Minecraft versions support. * Forge support. * Alembic Addon: Aspect Separation with different Aspect Solubility (Water / Oil / Alcohol). * Explosive Potion, Burning Potion (usable as fuel), Potion of Experience, Potion of Zombification. * Boiling, tanning, and infusing leather armor in potions for permanent status effects. --- **Bug Reporting** Please report issues on our [GitHub](https://github.com/NezerX/Aspect-Alchemy) Issues page with: - Minecraft and mod versions. - Mod list (if relevant). - Steps to reproduce and logs (via Pastebin). **Community and Support** Support: Nothing, at least for now ) **License:** MIT License. Feel free to use the code in your projects with attribution.